For 120 star on emulator, is the Japanese version of SM64 faster over the US version? I know Japanese has some timesaves like a star not being in a box in JRB, but I'm not sure how much slower/faster the text is. Thanks in advance!
[ADDED] Hey! Can I please request that you add 4th of July 64 to the leaderboards. To my knowledge there is only one category 3 star (100%) as there is no real ending (time finishes upon collecting the 3rd star). Here's a link to my run: Thank you!
I used a skip on the final bowser level, where instead of climbing the tower higher, you simply jump off at a lower point and land on a ball of lava. You then use the lava boost to reach the other side instead of longjumping from a higher point. Sorry I haven't quite got around to uploading a video. I'll upload one now so you can see.
Runners prefer to use CRT TVs because of minimal input delay compared to an LCD TV. If you can, however, get used to the input lag on an LCD TV, to my knowledge there is no other difference apart from slightly different colors. I think the reason that the jap console is cheaper is simply because there were more made. Other than text and various other differences (different camera angles, stars not in boxes, etc.) the jap and US consoles are the same and there is no advantage of running on a US console.
Please note: The jap and US console differences might not be 100% correct, as they are simply based off of my knowledge.