If there is any interest in running 100% and 2 Player Categories, just simply submit it and i will open this category :)
Today I made a test Run for the PAL Version on the Duckstation. After the first 2 Levels I was at least one minute behind Damos run, despite being faster at least 35 sec on the Levels. PS2 > PS1 (emulated). So I thought after also running other games why not use the In-Game Time. I will progress that. We only use the Time in the Levels, so even the character selection doesn't count. If you restart a level this time will still be added of course (like Damo in the spiders nest & RingtailRider in The Lair of the Rockwhale) on top.
If anyone is interested, in the difference I will up my PAL-Run as soon as I can and you will see the difference in the RTA-Time. So I hope your on board with this, the lonely soul, which is reading this ;)
Hey there,
I tried the Elevator Skip today, and I noticed that if you are fast enough and the ASE is not with you in the airlock, you just need to point at the direction like in dillys video and the glitch also works, without the need to bring the ase to the corner of the elevator. It's like 2 out of 3 times or something.
Greetings :)
Dilly, your commitment is astonishing. Two days ago i tried fesenkov for one hour straight to find a way to get a Clip through the gate or a setup with the ladder. I got nowhere and was like, "ok at least i tried". And you still find things to this Day! i see a sub 50 in the near future :)
My goal was to Set the WR in Deliver us the Moon, so i did, ...just to get crushed by nearly 2min after 3 weeks, but enjoyed the ride and the Support for the New WR Holder. I love this community <3
I don't see a problem with rebounding the keys.
With the script, for remapping to the codes, like one mapping for fesenkov, one for pearson etc. I'm on board.
Also for the scroll wheel instead of f and space bar, can you go into detail? are you that much percise instead of pressing the buttons, i never tried it ^^
With the resolution script, my opinion, y not? We are abusing the Game mechanics so y don't abuse another mechanic (even if the game doesn't really support the resolution speedy was using xD). Speedy also wrote under his video that this scripts are some kind of standard in minecraft speedrunning.
When i find the time i might write a guide for newcomers and also provide a file, if the mods give their approval.
Greetings
At least I was once on top ^^
Beautiful effort. Can't wait for your next run :)
Kind of ^^
I think in the Level Category you also put in the 5 Level Names, which is for the categories.
I show you an example how i set it up for another game.
And what is with Copernicus Outpost? :)
I think it's kind of a Leftover from Fortuna, I would guess we're going in with 6 Levels.
Yeah the thing with Pearson. If you're setting up 2 categories for one level you got them for all the Levels. But it would be interesting to see how often we encounter the cutscene skip, the more the better to maybe find out how it works and what triggers it :)
Greetings and I love the Energy here :)
btw. @eewalktub a 9:26 is insane
Is there any Interest in the near Future to bring back the single level segments.
I would be interested in running them, since it would be kind of a practice session for the whole game run with a feeling of accomplishing something.
Greetings.
Congrats. Smooth Run :)
btw. the Loads are 13.550
Start -> 2.4s
Fes -> Pea -> 2.183s
Pea -> Cop -> 3.717s
Cop -> Rei -> 1.967s
Rei -> Tom -> 3.283s
So just as a little update, right after Rolf says "I'll find you Sarah" after Reinhold Crater. As soon as the scene cuts to the Monorail after the White-Out you pause and load, it will skip the whole sequence etc and it will skip right to the beginning of Tombaugh. Found that out of pure Luck after crashing my Unreal Engine 2times when i was dying during this sequence (low o2) and was thinking about loading at specific points. This is the only instance where it is possible to skip with Loading (so far ^^)
I See your Point with the Mailboxing, but there is one instance where I would declare it as a glitch. Where you skip the whole "evil ASE" and go straight to the Moonrover with some out of bounds action. I may go into more detail in the Future, first I have to tackle some glitched Runs :)
Greetings
So,
i had some thoughts during my runs.
If a glitchless category will be a thing, what exactly will be count as a glitch etc.
Sleepy Skip?
Mailboxing?
Tombaugh-Skip? You can also use it before the reactor, but would you consider it a glitch?
Did I miss anything?
Also is there any interest bringing the level section back? Would like to tackle that also, to train different sections and still feel satisfied to put in some PB's despite only on a single level in preparation for the big run :) maybe also with Any% and Glitchless.
But you only need these 2 categories for Copernicus Moonhub & Tombaugh imo.
Greetings
Hey there,
I'm looking for a possibility to reset the Save-Game after completing the Campionship Mode. Is there a file I need to delete or edit?
And another question:
On what platform are you playing? (VM, Win10, WinXP, etc. you know ;) )
Alright, I'll do as soon as I get to it.
Thx for the fast reply :)
Hey there,
I want to run this game in the near Future, and after watching the top 2 Any% runs I noticed, their aren't glitchless. So I wanted to ask if there is a possibility and of course enough interest to establish this category. (Couldn't find anything similar in the existing threads)
Greetings
Hey there, last time on 5Months ago. :)
will try to look after your run during this Week. Cya
I just dig into some things there, can i enter a time which happened during a any% or 100% speedrun (whole game), despite not using a viper?