It seems like people fear that Amiibo allow you to cheese the run too easily, which may make it too uninteresting. The Any% category under misc allows for them, so I guess that's where people can experiment with Amiibo and see if it's fun. This could then possibly be extended throughout all the other categories.
Also update LFG's time, it's definitely at least off by 0.25s. You can see that he begins to move when the timer hits 0.250. So you can just subtract the 0.250 from his time. Btw you can press the . and , key on your keyboard to frame advance or go back a frame on Youtube to verify.
It's not about you needing to rely entirely on them, so the fact that you can manipulate them, doesn't matter at all. However it would be extremely accurate. Maybe not as accurate as counting frames, but it seems like even when counting frames, there are errors in the leaderboards by up to 0.6s between LowFlyingGoat's time and Cr1tikal's time. An Auto Splitter would be more convenient to use and be way more accurate than that. And the manipulation point doesn't matter, as you don't need to 100% rely on it, you can still count frames to verify the actual times when necessary (like here).
Anyways, Cr1t's timer seems to be off by -14/30s, while LFG's timer seems to be off by +0.25s, so we would end up at LFG's time being a 11.407 and Cr1tikal's time being a 12.044
Yeah, Chair Grab appears at 0.100 in Cr1tikal's video and at 0.388 in LowFlyingGoat's video. The timer also starts way after the first movement in Cr1tikal's video, while the first movement begins at 0.250 in LowFlyingGoat's video. Unless they use some very odd indicator for starting the run, both of them seem to be somewhat off, with Crit's timer starting like 0.2s too late and LowFlyingGoat's timer starting 0.25s too early.
I didn't check when the timers end, maybe that makes up for the initial errors again.
It seems like this game really needs an Auto Splitter. I would try to implement one, but I don't have the game and don't plan on buying it just for that, so maybe someone else can write an auto splitter.
Here's an invite to the Discord: https://discord.gg/PfKUC
You can even submit old runs that were your PB once. I recently did that for all of Wind Waker's World Record History for example.
The person who submitted the run + the person who did the run should be able to submit the run though. If a mod submits a run for someone else and notices that he did a major mistake (accidently submitted a duplicate), he can't delete the run. That's super annoying.
Looks like someone implemented it: http://www.speedrunstats.com/
I actually implemented that through the API a while ago. If someone wants to have the code or wants me to write out the history for a certain game, just tell me.
This forum is getting filled with threads about people wanting to delete their accounts. There should be a stickied thread for those requests instead in my opinion.
Evoland and Evoland 2 should be part of the Evoland series.
Start your LiveSplit as Administrator. For some reason you need to need more rights to be able to read the keys if some programs are focused. It's really weird, and there's not really anything we can do about it.
Some leaderboards accept that, some don't. You could either ask them directly, or just try to submit it.
Germench is actually going to do the "Zocktoberfest", you should check that out.
You can go into Edit Layout -> (+) -> Timer -> Detailed Timer. The Detailed Timer will not only show the overall time, but also the Segment Time. If you have one Segment per Lap, that would then show the Lap Time. Unfortunately there's not really a way to define that all laps should use the same segment, as that's never the case in normal speedrunning, because you always progress, while in a car race, you always start from the beginning with each lap (unless you do an actual race, and not time trial). So yeah, I could maybe make you a special build that always uses the same segment, but other than that, you'll have to use one split per lap.
The game is officially called Watch_Dogs. Also The Typing of the Dead is the official name of the game. I'd suggest removing the empty one and fixing the name of the one that is already used.
That's because the default view for SSBM is banning emulators, while the normal leaderboard doesn't. On the normal leaderboard you are 5th. Looks like both the API and the Profile are forgetting to include the "Emulators: Hidden by default" setting.
Seems like SM64 has a similar problem, but there it seems to be hardcoded into the code, where the leaderboard is automatically filtering away Virtual Console runs, but not in the API or on the Profile page.