Yorumlar
Virginia, USAthe_uber_camper1 month ago

Leaderboards use IGT, and while I haven't actually tested to see if framerate differences affect the IGT, I'd assume that regardless of framerate the IGT should be more or less the same if the player were to do the exact same inputs.

I'd argue higher fps would be the one with the real advantage in most instances, simply due to more precision. The true gap is really just whether you're using a controller or not, which the leaderboards already account for. Just my 2 cents anyway.

Virginia, USAthe_uber_camper3 months ago

Yo!

Retr0_Dave bunu beğeniyor
Virginia, USAthe_uber_camper6 months ago

I actually didn't know about ANY of these skips, I'll have to check them out lol

Virginia, USAthe_uber_camper8 months ago

Pog

Memory_Lain bunu beğeniyor
Virginia, USAthe_uber_camper10 months ago

I assume this is your child? Very cool, great job!

kaizowren bunu beğeniyor
Virginia, USAthe_uber_camper11 months ago

Is this post implying that Quake also isn't a three-dimensional game? Have you played Quake? lmao

Virginia, USAthe_uber_camper11 months ago

I think you guys are just arguing semantics here.

I believe that OP is referring to playing the VC version, but emulated on Dolphin on PC; and is asking if it should be uploaded as "emulator" or "VC". (but I could be wrong, this is just what I assume they're asking)

Glitchedblood bunu beğeniyor
Virginia, USAthe_uber_camper1 year ago

Could be useful for 120, potentially.

Virginia, USAthe_uber_camper1 year ago

No idea on those, I use a RaphNet adapter, has a plugin on their site for use with PJ64 and Mupen. I'm not sure about using one for other uses though.

Virginia, USAthe_uber_camper1 year ago

I don't foresee this having any real impact on run completion frequency, at least not where it matters. Very, very few people are even capable of getting a 1:36 in less than a years time, and the ones that are capable almost certainly don't care about the money at all, they just want WR.

gamefan128 bunu beğeniyor
Virginia, USAthe_uber_camper1 year ago

What both of the above said, that or "stage fright"; I play worse when it matters too, but I know it's just nerves.

Virginia, USAthe_uber_camper1 year ago

No idea, I'd like to know too though, here's a bump :)

FallBackITA27 ve Tortlez bunu beğendi
Virginia, USAthe_uber_camper1 year ago

I'm not sure about the Switch VC, but I know in some Switch games (such as Smash Ultimate, although maybe it was patched) using a cable actually causes more input lag than with using a bluetooth controller

Virginia, USAthe_uber_camper2 years ago

hey

YUMmy_Bacon5, Gaming_64 ve 5 diğerleri bunu beğendi
Virginia, USAthe_uber_camper2 years ago

An incredible run, with at least a minute left to save further, congrats!

Buzbee bunu beğeniyor
Virginia, USAthe_uber_camper2 years ago

Ho ho ho! Merry Christmas!

0fn_ttv bunu beğeniyor
Virginia, USAthe_uber_camper2 years ago

You actually missed the moon in Overdos, but since it's an honest mistake and it probably saves the least time of any moon to miss I'll allow it. Nice work!

Virginia, USAthe_uber_camper3 years ago

Unsure if any of you guys will read this, or even care, but I have been working on Super Cindy World 2. Completely thrown away all work on it twice already lol.

Assuming anyone reads this, and is willing to give feedback and/or input; what would you like to see?

Was intending to make the game harder, but how much harder?

Overworld? Or is the no-overworld patch nice to you for speedrunning?

SlayerSuperShow, 08dann, ve Wellington bunu beğendi
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