Yorumlar
Bilinmiyor
Virginia, USASRGTsilent1 year ago

'But PW IL's rules say you can only submit to Any% if your S-Rank run is faster than your Any% run. '

I'm not sure where you read this. The rule says don't submit S-Rank times to the Any% category. Reason being, they are completely different categories.

'In order to claim WR...' if the run in 1st is (un)optimized to the point this works then we see no problem with this. Perfectly valid submission. However, that's not how most any% runs are done. You just do S-Rank but faster and not kill anyone or take an alert to get an A rank, which is what most any% runs currently are, faster S-Ranks.

Bilinmiyor
Virginia, USASRGTsilent1 year ago

I purposely phrased them this way since It was agreed by the old mods that S-Rank submissions should be separated from non-S-Rank. I could not think of a better nomenclature. In a way, you could think of this as harking back to the Rank-One days if you like, but S-Rank is more akin to a challenge run, or even a no major skips run, than it is a Rank-One run. It was due to this that both S-Rank and Any% are displayed separately on the boards in fact, unlike some other metal gear series games where time is the only thing that matters nowadays, regardless of rank.

IMO it would be pointless to debate over nomenclature since a word can mean many things when given different contexts. And in the case of PW "Any%" means "Fastest Possible Time Completion Regardless of Rank Restriction Items and Comms." But I assure you, it's not a dump hole for "runs that died on good pace", it is a separate category entirely, that uses significantly more resources and different strategies to accomplish a fastest time, without respect to the end rank. A good comparison within the series already is VR2's Fastest Time vs Highest Score.

MarlonH8 bunu beğeniyor
koşu: Nioh 2
Virginia, USASRGTsilent1 year ago

Yo! GG

Virginia, USASRGTsilent1 year ago

I found what could be the first major glitch for Aeterna Noctis, and wanted to share it with you guys. Sadly its current use seems limited in scope but, its something!

I believe its triggered by getting hit and opening the shop on the same frame

Virginia, USASRGTsilent1 year ago

hey man, no reason to be rude here.

As for tech wise, autosplitters only work natively on PC source games. EMU/STEAM/GOG/EXE etc. They have never and will never work for consoles unless you use a tool like toufool to capture a region of your OBS screen.

Hau just assumed that was common knowledge.

Virginia, USASRGTsilent2 years ago

This has been adjusted. GOG is now its own category!

Virginia, USASRGTsilent2 years ago

The following rules are up for discussion as of Feb 13th 2022 They will be implemented w/in the week barring no dissent

When streaming/recording a run you must be able to capture the window to show what emulator is being used. BizHawk is able to display the status bar below the game window. That must be displayed. DuckStation will has specific requirements below. You are able to run without showing the window. You must also state what emulator is being used when submitting your run.

Accepted Emulators: • XEBRABizHawk 2.51 or newer (Octoshock and Nymashock are allowed). • mednafenDuckStation 0.1-4790-g50db81af or newer [Recommended]

Accepted Emulator on Mac: • OpenEmu

BizHawk Setup: Games can only run under the cue format. • Config > Speed/Skip > Audio Throttle If you're using the Octoshock core • PSX > Options • Select either mednafen mode option To verify that you are running with Audio Throttle enabled you must hit the increase/decrease speed keys [plus/minus] it will display a message on screen.

DuckStation Dedicated Rules: You must be using the NoGUI version, that means a keybind for Quick Menu is required. These settings can be set in the Qt version of DuckStation. You must show settings of the core settings before/after the run. Your settings must match this: Interface Menu (NoGUI Setting) • Pause On Menu: Disabled BIOS Settings • Fast Boot: Disabled Console Settings • 8MB RAM: Disabled • CPU Emulation - Execution Mode: Interpreter (Slowest) • No change in Clock Speed • CD-ROM Emulation to remain on defaults • Async Readahead: Disabled (Synchronous) • Read/Seek speedump set to None (Normal Speed) • Preload Image to RAM: Disabled • Apply Image Patches: Disabled Emulation Settings • Emulation Speed set to 100% • Runahead: Disabled Display Settings • Auto (Game Native) or 4:3 • Cropping overscan is allowed Enhancement Settings • Widescreen Hack: Disabled • Force NTSC Timings: Disabled • Recommended: Keep PGXP Disabled Custom settings are allowed for anything that isn't mentioned such as internal resolution scale. We would allow enabling "Show Enhancement Settings" to simplify the end user side, however some of the settings do not appear if they're enabled.

konu: Blasto
Virginia, USASRGTsilent2 years ago

The following rules are up for discussion as of Feb 13th 2022

Any run of Top 3 contention is subject to these rules.

When streaming/recording a run you must be able to capture the window to show what emulator is being used. BizHawk is able to display the status bar below the game window. That must be displayed. DuckStation will has specific requirements below. You are able to run without showing the window. You must also state what emulator is being used when submitting your run.

Accepted Emulators: • XEBRABizHawk 2.7 or newer (Octoshock and Nymashock are allowed). • mednafenDuckStation 0.1-4790-g50db81af or newer [Recommended]

Accepted Emulator on Mac: • OpenEmu

BizHawk Setup: Games can only run under the cue format. • Config > Speed/Skip > Audio Throttle If you're using the Octoshock core • PSX > Options • Select either mednafen mode option To verify that you are running with Audio Throttle enabled you must hit the increase/decrease speed keys [plus/minus] it will display a message on screen.

DuckStation Dedicated Rules: You must be using the NoGUI version, that means a keybind for Quick Menu is required. These settings can be set in the Qt version of DuckStation. You must show settings of the core settings before/after the run. Your settings must match this: Interface Menu (NoGUI Setting) • Pause On Menu: Disabled BIOS Settings • Fast Boot: Disabled Console Settings • 8MB RAM: Disabled • CPU Emulation - Execution Mode: Interpreter (Slowest) • No change in Clock Speed • CD-ROM Emulation to remain on defaults • Async Readahead: Disabled (Synchronous) • Read/Seek speedump set to None (Normal Speed) • Preload Image to RAM: Disabled • Apply Image Patches: Disabled Emulation Settings • Emulation Speed set to 100% • Runahead: Disabled Display Settings • Auto (Game Native) or 4:3 • Cropping overscan is allowed Enhancement Settings • Widescreen Hack: Disabled • Force NTSC Timings: Disabled • Recommended: Keep PGXP Disabled Custom settings are allowed for anything that isn't mentioned such as internal resolution scale. We would allow enabling "Show Enhancement Settings" to simplify the end user side, however some of the settings do not appear if they're enabled.

Silindi
bunu beğeniyor
Virginia, USASRGTsilent2 years ago

Another Emulator rule set update

The following rules will be in effect on Feb 13th 2022

When streaming/recording a run you must be able to capture the window to show what emulator is being used. BizHawk is able to display the status bar below the game window. That must be displayed. DuckStation will has specific requirements below. You are able to run without showing the window. You must also state what emulator is being used when submitting your run.

Accepted Emulators: • XEBRABizHawk 2.7 or newer (Octoshock and Nymashock are allowed). • mednafenDuckStation 0.1-4790-g50db81af or newer [Recommended]

Accepted Emulator on Mac: • OpenEmu

BizHawk Setup: Games can only run under the cue format. • Config > Speed/Skip > Audio Throttle If you're using the Octoshock core • PSX > Options • Select either mednafen mode option To verify that you are running with Audio Throttle enabled you must hit the increase/decrease speed keys [plus/minus] it will display a message on screen.

DuckStation Dedicated Rules: You must be using the NoGUI version, that means a keybind for Quick Menu is required. These settings can be set in the Qt version of DuckStation. You must show settings of the core settings before/after the run. Your settings must match this: Interface Menu (NoGUI Setting) • Pause On Menu: Disabled BIOS Settings • Fast Boot: Disabled Console Settings • 8MB RAM: Disabled • CPU Emulation - Execution Mode: Interpreter (Slowest) • No change in Clock Speed • CD-ROM Emulation to remain on defaults • Async Readahead: Disabled (Synchronous) • Read/Seek speedump set to None (Normal Speed) • Preload Image to RAM: Disabled • Apply Image Patches: Disabled Emulation Settings • Emulation Speed set to 100% • Runahead: Disabled Display Settings • Auto (Game Native) or 4:3 • Cropping overscan is allowed Enhancement Settings • Widescreen Hack: Disabled • Force NTSC Timings: Disabled • Recommended: Keep PGXP Disabled Custom settings are allowed for anything that isn't mentioned such as internal resolution scale. We would allow enabling "Show Enhancement Settings" to simplify the end user side, however some of the settings do not appear if they're enabled.

konu: OH NO!
Virginia, USASRGTsilent2 years ago

The following rules will be in effect on Feb 13th 2022

When streaming/recording a run you must be able to capture the window to show what emulator is being used. BizHawk is able to display the status bar below the game window. That must be displayed. DuckStation will has specific requirements below. You are able to run without showing the window. You must also state what emulator is being used when submitting your run.

Accepted Emulators: • XEBRABizHawk 2.7 or newer (Octoshock and Nymashock are allowed). • mednafenDuckStation 0.1-4790-g50db81af or newer [Recommended]

Accepted Emulator on Mac: • OpenEmu

BizHawk Setup: Games can only run under the cue format. • Config > Speed/Skip > Audio Throttle If you're using the Octoshock core • PSX > Options • Select either mednafen mode option To verify that you are running with Audio Throttle enabled you must hit the increase/decrease speed keys [plus/minus] it will display a message on screen.

DuckStation Dedicated Rules: You must be using the NoGUI version, that means a keybind for Quick Menu is required. These settings can be set in the Qt version of DuckStation. You must show settings of the core settings before/after the run. Your settings must match this: Interface Menu (NoGUI Setting) • Pause On Menu: Disabled BIOS Settings • Fast Boot: Disabled Console Settings • 8MB RAM: Disabled • CPU Emulation - Execution Mode: Interpreter (Slowest) • No change in Clock Speed • CD-ROM Emulation to remain on defaults • Async Readahead: Disabled (Synchronous) • Read/Seek speedump set to None (Normal Speed) • Preload Image to RAM: Disabled • Apply Image Patches: Disabled Emulation Settings • Emulation Speed set to 100% • Runahead: Disabled Display Settings • Auto (Game Native) or 4:3 • Cropping overscan is allowed Enhancement Settings • Widescreen Hack: Disabled • Force NTSC Timings: Disabled • Recommended: Keep PGXP Disabled Custom settings are allowed for anything that isn't mentioned such as internal resolution scale. We would allow enabling "Show Enhancement Settings" to simplify the end user side, however some of the settings do not appear if they're enabled.

Virginia, USASRGTsilent2 years ago

https://www.speedrun.com/bubsy3dfp/thread/3p55f new set of emulator rules. I trust these guys so will be applying them on 2/17/22 at the latest. If anyone has any feedback, feel free to drop it here.

Virginia, USASRGTsilent2 years ago

This one may be subject to RNG. But a semi of not mostly consistent setup should be able to be found.

METALTHUGX bunu beğeniyor
Virginia, USASRGTsilent2 years ago

Its shockingly tight. You need to move pretty precisely or the officer on the far right wall will rotate and see you. But I have done it consistently.

METALTHUGX bunu beğeniyor
Virginia, USASRGTsilent2 years ago
Bu yorum silindi
Virginia, USASRGTsilent2 years ago

Needs more Bounties / 10

SRGTsilent Hakkında
Katıldı
7 years ago
Çevrimiçi
today
Oyunlar
2238
Oyunlar oynandı
Metal Gear Solid: Peace Walker
Metal Gear Solid: Peace Walker
Son yarış 15 days ago
404
Oyunlar
PQ2: Practical Intelligence Quotient 2
269
Oyunlar
Piposaru 2001
Piposaru 2001
Son yarış 1 year ago
245
Oyunlar
Metal Gear Solid 2: VR Missions
Metal Gear Solid 2: VR Missions
Son yarış 4 years ago
243
Oyunlar
Metal Gear Solid: Portable Ops Plus
144
Oyunlar
Killzone: Liberation
Killzone: Liberation
Son yarış 4 years ago
111
Oyunlar
Saru Getchu: Saru Saru Daisakusen
Saru Getchu: Saru Saru Daisakusen
Son yarış 1 year ago
104
Oyunlar
Mesal Gear Solid
Mesal Gear Solid
Son yarış 3 years ago
54
Oyunlar
Takip edilen oyunlar
Skyscraper
Skyscraper
Son ziyaret 8 months ago
1
ziyaret
SAS: Anti-Terror Force
SAS: Anti-Terror Force
Son ziyaret 1 year ago
6
ziyaretler
James Bond 007: Blood Stone
James Bond 007: Blood Stone
Son ziyaret 7 days ago
1
ziyaret
EyeToy: Monkey Mania
EyeToy: Monkey Mania
Son ziyaret 1 year ago
4
ziyaretler
007: From Russia With Love
007: From Russia With Love
Son ziyaret 11 months ago
9
ziyaretler
Pandemonium!
Pandemonium!
Son ziyaret 1 year ago
1
ziyaret
Daemon Summoner
Daemon Summoner
Son ziyaret 10 months ago
1
ziyaret
Beverly Hills Cop
Beverly Hills Cop
Son ziyaret 11 months ago
1
ziyaret
Moderatörlüğü yapılan oyunlar
Metal Gear Solid: Peace Walker
Metal Gear Solid: Peace Walker
Son hareket 5 days ago
504
hareketler
PQ2: Practical Intelligence Quotient 2
277
hareketler
Metal Gear MSX
Metal Gear MSX
Son hareket 7 days ago
124
hareketler
Killzone: Liberation
Killzone: Liberation
Son hareket 3 months ago
114
hareketler
Piposaru 2001
Piposaru 2001
Son hareket 1 year ago
112
hareketler
Killzone Shadow Fall
Killzone Shadow Fall
Son hareket 3 years ago
67
hareketler
Metal Gear Solid 4: Guns of the Patriots
66
hareketler
Screencheat
Screencheat
Son hareket 1 year ago
65
hareketler