Removing the placeholder category we had over at Minecraft: Legends seems to have put our pending runs in limbo, as there was no valid category to assign them to by default? We're stuck with 4 runs we cannot see, even after adding in proper categories. Any ideas on how we can view/reject/recategorize them? People submitted assorted runs to our Embargo category and we hadn't added another category before deleting that, causing the issue.
I'm not sure if this would be allowed, or how many people even know about this as I found it in the Beta. It's likely the Devs don't know about it for now, as it wasn't patched today.
Back in the Beta I randomly lagged out in-game, and when picking my 5 cards from a checkpoint I ended up just spam-clicking through like normal, but due to the lag it picked the same card 4 times, and it stacked! This still works in the Live version of the game, but without intentionally lagging your game while picking cards requires incredibly fast clicking speed. Using an autoclicker you can pick 3 of a single card, but it takes away your card draws equally.. so if you have 2 draws from starting Act 2-1 you can only pick a single card twice and no more, if you choose to do so. Normally you can get a single duplicate card (2x) without a script/autoclicker, but it is still very precise. I'm not sure if it's possible to do with a controller, however, but can be done by just mashing LMB with a mouse fast enough.
The benefit of this would be stacking something like Mad Dash or Run Like Hell, where you boost your Sprint Speed bonus from 20% to 40% or 15% MS to 30% flat, at the cost of your second card draw. Considering how this works, you wouldn't be able to use it in Act 1, unless you start from a checkpoint. A lot of cards do stack, even in Swarm (pvp) mode. Just about everything with a stat increase works. Things like Experienced EMT which boost the other player's max HP upon heal do not, as it's a buff given. Some trial and error would be required to figure out everything.
Stacking damage cards or movement speed cards would be the best idea here, obviously, but in general you can make some crazy decks with this.
I managed to get 105% damage reduction using: 2x Numb [+15% with Temp. Health] (30%) 2x Motorcycle Helmet [+15%] (60%) Spiky Bits [+10% with Melee] (70%) Padded Suit [+10%] (80%) Hunker Down [+10% while Crouched] (90%) Motorcycle Jacket [+5%] (95%) Holly's Passive [+10%] (105%)
Other notable cards worth stacking would be anything with Sprint Efficiency (Superior Cardio, etc.). As far as I've noticed, absolutely none of the Negative card effects stack, only the positive, except maybe the -5% Damage Reduction, although I'm not certain.
Unlisted Demo video, albeit a little laggy lol:
The first runner that submits a verifiable sub-30min Any% run in v1.3 will be the winner of a $200USD bounty I'm posting today.
No special rules outside the obvious:
- No cheating.
- Follow the Game/Category rules.
- Audio required in the video.
- Video cannot be edited. Upload it as raw footage.
If you need more information, do join our community's Discord in the side panel and ask Birdi.
17 days after the Bounty was posted, it was claimed by Sizzler!
Due to the recent messages we've received, we reconsidered our stance on the Soggy Cave Main Barrier Skip glitch.
In the end we decided to split the IL for Soggy Cave as such: Any% - All skips are allowed; complete the level using any means. NMS - No Main Skip; You can use the right/left path skips to bypass the barriers, but the Main Barrier Skip is not permitted in this category.
We felt this was the easiest way to preserve current records as well as give console players a chance to take records in Soggy Cave IL.
As far as the Any% and All Missions categories go, Soggy Cave Main Skip is ALLOWED. This may seem unfair still, but consider that there's always time to save in these categories, console or PC.
Eventually, if/when times get so low that it actually matters for the possibility of WR's, or when we receive steady amounts of Console runs, we'll split the boards between PC and Console, so it's slightly more fair.
If you have any concerns about how this is being handled, feel free to PM a mod or message us on the Discord.