I saw that the top runs always start the timer when the black screen fades and they can move, but in the category rules it says that the timer starts when you press a key on the "press any key to start" screen. The time from the "press any key to start" to the time you can move is a couple of seconds, but in a run that takes under 10 seconds to complete it's a lot. Either change the rules so we can start the timer when we can move or retime the runs.
Several runs in the Death% Category are being reviewed to try and tighten them up. Several runs have also had times adjusted due to timers starting too late, stopping too early, or even too late.
If you have any questions, please contact me, Lohaan. via my DMs and I will be happy to answer any q