Lag testing - Should we do load removal for leaderboards?
Hi! I did some test runs and ran the numbers to see if there was a substantial difference in load times between runs.
Full findings here: https://docs.google.com/document/d/18i3GVxy1VRyxmTJdwYJIWrryWlUAybz112Oa1aJINzs/edit?usp=sharing
In an ideal world, we would now make an autosplitter with load removal, but since the game is pretty much dead, I hardly think that will happen. Manual load removal is a pain in the ass, but it might be worth.
Tl;dr: Some computers have shorter load times. Load times per computer seem consistent. SlyCrossfox's any% run is #2 on the boards if we remove loads.
Half a decade late, I have made a load remover script for livesplit, pending a pull request it'll be there soon hopefully!
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