Allowed start gadgets for Episode runs
1 year ago
Finland

Starting from November 1st 2023, you may use any gadget during the run that is available at the start of the episode. Gadgets may be purchased before or during the run. If you want to use gadgets unlocked during the episode, you must collect coins during the run in order to purchase them.

All allowed gadgets for each episode are presented in the image below:

Allowed start gadgets listed in a text form:

Episode 1

  • Smoke Bomb
  • Aboriginal Ball Form
  • Trigger Bomb
  • Fishing Pole
  • Alarm Clock

Episode 2

  • Venice Disguise
  • Knockout Dive
  • Combat Dodge
  • Push Attack Level 1
  • Spin Attack Level 2
  • Berserker Charge
  • Adrenaline Burst
  • Health Extractor
  • All gadgets allowed for Episode 1

Episode 3

  • Paraglider
  • Rocket Boots
  • Push Attack Level 2
  • Jump Attack Level 1
  • Juggernaut Throw
  • Guttural Roar
  • Hover Pack
  • Insanity Strike
  • All gadgets allowed for Episodes 1-2

Episode 4

  • Silent Obliteration
  • Shadow Power
  • Spin Attack Level 3
  • Jump Attack Level 2
  • Fists of Flame
  • Temporal Lock
  • Grapple-Cam
  • Size Destabilizer
  • All gadgets allowed for Episodes 1-3

Episode 5

  • Photographer Disguise
  • Feral Pounce
  • Thief Reflexes
  • Shadow Power Level 2
  • Push Attack Level 3
  • Jump Attack Level 3
  • Raging Inferno Flop
  • Diablo Fire Slam
  • Rage Bomb
  • Reduction Bomb
  • All gadgets allowed for Episodes 1-4

Episode 6

  • Pirate Disguise
  • Treasure Map
  • All gadgets allowed for Episodes 1-5
United Kingdom
Slysonic
He/Him, She/Her
1 month ago

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