[FAQ] Story style ILs
6 years ago
France

Hey SADX runners,

Some of you may noticed that we recently added a "Level Leaderboard" for SADX Category Extension. I'm making this FAQ before some questions come about that.

  1. So what is the point of adding an ILs board since the original game already has one?

Well, this one is using a "Story Style" and a "Single Segment." that's mean you MUST complete the stage without restarting at any checkpoints, and you have to use the same path that during a story run. (Unlike the ILs on the original game where you usually use different routes / strats.)

  1. What is the point of Story Style and Single Segment?

The idea is to show the ideal time possible for some stages in a story run. It's different than an original IL because you don't use the same route and you also don't restart. Runs are neat and fast. It is also a good way for you if you want to practice.

  1. Why Tails and Big are missing for those ILs?

That's because their ILs are already completed in a story style and a single segment on the original board, there is absolutely no difference, so we are not going to add duplicate stuff.

  1. It looks like some stages are missing, why?

Those stages are already done in single segment and story style on the original board, like Twinkle Park, so again, we're not going to add duplicate stuff.

  1. How Gamma stages work?

So, unlike the original Gamma ILs where you want to kill ennemies as much as you can, the idea here is still to show the ideal time but in a RTA context by trying to go fast. So we decided to allow ghost mod for that, so you can see if you beated your old time.

  1. I saw some people completed a stage without getting 10 sec added on their final time, how is this possible?

You need to do the emblem glitch, basically, when you are in adventure mode, if you soft reset at the end of a stage during the emblem count, you can come back to the stage, the game will show you the mission B as a goal instead of the C, BUT the emerald is gonna still be present and the timer won't add 10 sec. Genius.

  1. About upgrades that you normally don't have during a stage?

We are still discussing about what is allowed and what is not, but the main idea is: do NOT use upgrades that you normally do not have equipped in a regular story playthrough at this point.

If you guys have some questions, feel free to ask here. :)

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