I replaced : "Time ends when the screen fades to black after you crossed the final door of the game." by : "Time ends as soon as the screen starts fading to black after reaching the end of the game."
I wanted to clarify because I felt it was unclear if the timer should stop at the beginning or the end of the fade to black, especially because in my runs i stop the timer late (but that's just because I'm slow). So, even though there is no need for such precision right now, the exact time would be on the first frame of the fade to black.
I also edited out the bit about crossing the final door because i found out it is possible to go out of bounds in the last room and trigger the credits without going through the door. (not much of a timesave though and it is a run killer if you fall off the level)