So I will be starting to run ITR over the next few days, and I will make a few routes and guides as I figure things out for others trying to get into running the game, but one major suggestion I would like to present is clarifying the rules. Not only in a more readable manner (as currently there are no line breaks, and it is very hard to read), but also possibly an entire rewording if not overhaul of said rules, by some form of community vote, for things such as difficulty and glitches (i.e. unstuck glitches).
Additionally, I believe there are a few unneeded categories, which could be removed or have the rules clarified more to give a much more understandable meaning to new runners, such as "EndRoom%", which does not specify which specific end room, nor in what manner a runner must enter said room, such as with glitches or needing the final mission to collect the artifact.
When does timing end? I'd assume when you grab the grail, but that's not mentioned in the rules. Do we need a timer being recorded? I hope not. Annoying to deal with. No mods sucks, game looks way better with less fog and winter mode. Is better helmet going to get me DQ'd in the future? https://www.nexusmods.com/intotheradiusvr/mods/121 Are we ever going to be able to time without loading times? Seems like that could be a big rift in times.