Glitchless in 3h 25m 27s by
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# | İsim | Bölünme | Tamamlandı |
---|---|---|---|
1 | Upgrades, People (Blue Ribbon) Altın | 16m 01s 604ms | 16m 01s 604ms |
2 | - Big TV Man Scary (Gateway) | 4m 21s 270ms | 20m 22s 874ms |
3 | Saving Lizzie (Tower) Altın | 4m 11s 487ms | 24m 34s 361ms |
4 | - Brimstone Bay (Hell) Altın | 8m 10s 698ms | 32m 45s 059ms |
5 | Acquired the Hat (HRH) Altın | 6m 15s 828ms | 39m 00s 887ms |
6 | Gondola Machine Broke (SF1) Altın | 3m 20s 858ms | 42m 21s 745ms |
7 | - Musuem Field Trip (HoH In) Altın | 6m 04s 877ms | 48m 26s 622ms |
8 | Bonafide Tin Man (HoH Out/SF2) Altın | 15m 09s 171ms | 1h 03m 35s 793ms |
9 | - There Goes My Airship (Docks) | 8m 45s 848ms | 1h 12m 21s 641ms |
10 | The Tonka Enthno-State (Finkton) Altın | 8m 10s 473ms | 1h 20m 32s 114ms |
11 | - Let's Go Clubbing (Good Time) Altın | 7m 32s 582ms | 1h 28m 04s 696ms |
12 | A Good Time Had By All (G.T. Exit) Altın | 9m 19s 620ms | 1h 37m 24s 316ms |
13 | - Just Stop Being Poor (Shantytown) Altın | 3m 27s 153ms | 1h 40m 51s 469ms |
14 | - Just Like the Simulations (Imp.) Altın | 3m 48s 526ms | 1h 44m 39s 995ms |
15 | - Warmed-Up, Again (Imp. Exit) Altın | 3m 14s 222ms | 1h 47m 54s 217ms |
16 | Hero of the Vox (Shanty Exit) Altın | 1m 35s 947ms | 1h 49m 30s 164ms |
17 | Man Gets Handsy (Factory) Altın | 5m 51s 876ms | 1h 55m 22s 040ms |
18 | - Combat (Emporia) Altın | 9m 41s 814ms | 2h 05m 03s 854ms |
19 | - Combat, But Outside (Downtown) Altın | 11m 55s 223ms | 2h 16m 59s 077ms |
20 | - BioShock: The Heist (Bank In) | 13m 34s 968ms | 2h 30m 34s 045ms |
21 | - Two out of Three (Bank Out) Altın | 3m 48s 272ms | 2h 34m 22s 317ms |
22 | Softlock House (Comstock House) Altın | 5m 13s 416ms | 2h 39m 35s 733ms |
23 | - Hurry Up and Wait (Airship Enter) Altın | 12m 38s 682ms | 2h 52m 14s 415ms |
24 | Old Man Drinks Water (Final Fight) Altın | 9m 56s 868ms | 3h 02m 11s 283ms |
25 | Memory Den (Sea of Doors) Altın | 14m 58s 922ms | 3h 17m 10s 205ms |
26 | Guess I'll Die (Time) Altın | 10m 19s 546ms | 3h 27m 29s 751ms |
New Category!
Happy to announce that we finally made No Major Glitches category for BSI :)
It requires completing a few objectives and bans main fps-heavy glitches we do in Any% to maintain the same philosophy as No Major Skips category does in BS 1 & 2.
Go check it out here:
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