So basically i thought of Maul% and you only have Mauls and only one can be used at a time and you have to play like getting over it only Jump and use the maul to propel yourself.
any chance of bringing back modded runs but with select mods only? something like medieval megapack? maybe even an anything goes modded% would be fun chaos
I'd be willing to consider bringing back modded runs, I don't know about "anything goes" type runs but mods like the Medieval Megapack (and honestly anything by Sushin) would probably be the only ones allowed, especially since MMP is kinda the definitive Nomad mod
I've got some goofy movement tech that requires MMP that is possible to clear a dungeon with. I think it'd be a neat category to add.
Movement tech in question:
Call it Staff% or Silly%, idk, I just think it's a kinda dumb way to do the dungeon that provides some entertainment value
Could you do a type of run that you would only start with fists and then only use weapons dropped by opponents call it victim% i guess
can we add a run with a cheat book active where you can increase inf health, inf mana, and so on?
I have a kinda out there idea for a catagory called gauntlet where youd do a any% run, then a 100% kill run, then a 100% kill unarmed run back to back to back in one try
Is there an unarmed category? Like only use fist and feet. That'd be interesting to see imo
We need to allow increased spawnlimit in dungeon runs. The rooms are piss easy with just like 2 enemies per room. It's nearly impossible to get spotted unless you try