Differences between Azangara and Dungeon Rider
List of the differences between Azangara and Dungeon Rider.
- Dungeon Rider lists the Tutorial and Training as palaces on the map while Azangara displays them as buttons.
- Dungeon Rider uses Rolling Skulls and Jumping Skulls instead of the Worms and Dragons respectively present in Azangara.
- The second level of the Green Palace is absent in Dungeon Rider.
- The Orange Palace is absent in Dungeon Rider.
- The Magenta Palace is missing some rooms in Dungeon Rider and so far is unbeatable.
- The player cannot fit through certain spots in Dungeon Rider and must wait for the ducking animation in order to do so.
- Enemies spawn in slightly different positions in both games.
- Dungeon Rider has a glitch wherein if you remap the arrow keys to different keys using the settings, pressing an arrow key while pressing the corresponding assigned key will double your speed in that direction. This is absent in Azangara.
- Some enemies behave slightly differently in both games. Some are faster for example.
Please let me know if anything else is found.
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Updates to the leaderboards
I have changed up the categories to make things more consistent. Firstly, the change in categories is based on the fact that Azangara and Dungeon Rider are not two separate games and shouldn't really be treated as such. Dungeon Rider is just an earlier version of Azang
Son koşular
Seviye: Training Level
Seviye: Green Palace
Seviye: Orange Palace
Seviye: Green Palace
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