100% - Glitchless in 2h 26m 47s by
Açıklama
Outside of tiny mistakes, very strong run. A 25 is likely the last minute-barrier.
Lider Tablosu
Kategori
100% - Glitchless
Difficulty
Easy
Version
PC
Oyun
Sıralama
![Birinci sıra](/images/1st.png)
Süre
2h 26m 47s
Tarih
Platform
PC
Zaman dilimleri
Sağlayan Splits.io
# | İsim | Bölünme | Tamamlandı |
---|---|---|---|
1 | Zsasz | 2m 20s 461ms | 2m 20s 461ms |
2 | Heart Attack | 2m 29s 184ms | 4m 49s 645ms |
3 | Batmobile Altın | 7m 47s 173ms | 12m 36s 818ms |
4 | Doctors | 9m 26s 289ms | 22m 03s 107ms |
5 | Scarecrow 1 | 2m 57s 526ms | 25m 00s 633ms |
6 | Bane | 2m 52s 627ms | 27m 53s 260ms |
7 | One Claw Altın | 2m 44s 770ms | 30m 38s 030ms |
8 | Wayne Manor Altın | 11m 13s 550ms | 41m 51s 580ms |
9 | Scarecrow 2 | 5m 16s 783ms | 47m 08s 363ms |
10 | Mama Spank Altın | 2m 33s 265ms | 49m 41s 628ms |
11 | Warden | 2m 56s 546ms | 52m 38s 174ms |
12 | Hardly Altın | 6m 15s 588ms | 58m 53s 762ms |
13 | Line Launcher Altın | 10m 28s 675ms | 1h 09m 22s 437ms |
14 | Start Scarecrow 3 | 5m 28s 680ms | 1h 14m 51s 117ms |
15 | Start Lizard Altın | 7m 16s 944ms | 1h 22m 08s 061ms |
16 | Kill Lizard Altın | 5m 34s 641ms | 1h 27m 42s 702ms |
17 | Three Claws | 1m 05s 634ms | 1h 28m 48s 336ms |
18 | Leaving Elevator | 9m 23s 859ms | 1h 38m 12s 195ms |
19 | Medical Done | 9m 04s 160ms | 1h 47m 16s 355ms |
20 | Ivy Altın | 4m 45s 438ms | 1h 52m 01s 793ms |
21 | Sewers Done | 3m 33s 966ms | 1h 55m 35s 759ms |
22 | IT Done | 6m 30s 929ms | 2h 02m 06s 688ms |
23 | Gardens Done Altın | 6m 09s 382ms | 2h 08m 16s 070ms |
24 | Mansion Done | 6m 44s 085ms | 2h 15m 00s 155ms |
25 | Penitentiary Done | 6m 42s 371ms | 2h 21m 42s 526ms |
26 | Double Titans Altın | 2m 38s 217ms | 2h 24m 20s 743ms |
27 | Choker Altın | 2m 26s 720ms | 2h 26m 47s 463ms |
Leaderboard Split
We have begun the process of splitting PC and Console into separate subcategories. As this change requires us to manually edit several hundred runs, it will take some time for the leaderboard to fully reflect this change. Don't be alarmed if things aren't in the right place while we work through thi
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