Patch 1.000.403
Loadout:
Primary: Scorcher
Secondary: Grenade Pistol
Grenade: Stun
Armor: Trailblazer Scout
Helmet: Eradicator
Cape: Agent of Oblivion
Español (Spanish) Voice DLC
Helldiver Voice 3
SEAF artillery is no longer affected by jammers, triviliazing them on missions where you can load one up before you raid the jammer. This helped me get a fast route up north as I didn't have to hunt around for the attached fabricator.
Blitz is a weird mission because its basically the mission where the side objectives are the main objective. This meant that which sides were in the map had a big influence on the time. Destructible ones are generally better. The stratagem budgeting here was very tight for all objectives as the mission is so short it most likely does not even allow for two oribtal lasers with the cooldown modifier.
Its crazy this run is within 4 minutes of my command bunkers run, which is a full 40 minute mission! Just goes to show easy Destroy Command Bunkers is as a main objective I guess.
Liberation% is a category where you complete 1 operation (3 missions) from start to finish in 1 sitting and Conquest% is where you complete 3 operations (9 missions), 1 with a bug specific mission, 1 with a bot specific mission and 1 with a mission that exists on both bots and bugs in 1 sitting.
Th