Patch: PARTYMOD for THPS4
Updated PARTYMAN_X
by COMMUNITY APPROVED
This is a patch for THPS4 to improve its input handling as well as smooth out a few other parts of the PC port. The patch is designed to keep the game as original as possible, and leave its files unmodified.
Features and Fixes
- Replaced input system entirely with new, modern system using the SDL2 library
- Added option to use original PS2-style control binds (Note: when not using PS2 controls, nollie and spin left are joined as well as switch and spin right, switch is bound to spine transfer which is just nollie+switch)
- Controller vibration now more consistently works with controllers
- Improved window handling allowing for custom resolutions and configurable windowing
- Fixed aspect ratio to be based on window dimensions
- Added option to disable gamma correction in fullscreen mode to prevent the game from looking unexpectedly dark
- Replaced configuration files with new INI-based system (see partymod.ini)
- Custom configurator program to handle new configuration files
- Fixed ledge warp bugs where the skater is teleported down farther than intended
- Fixed visually incorrect screen flash (I.E. when running into a lion on Zoo)
- Fixed broken skater friction when autokick was enabled
- Added a framerate cap to fix logic depending on a framerate of 60hz (long trick point accrual, special meter depreciation, goal logic like SF Manual Rollercoaster)
- fixes music randomization (introduces entropy only for music randomization and consumes the same number of random values to be safe)
Recent runs
Level: San Francisco - Manual, Gap and Manual the setup