There have been solo honour mode challenge runs runs, so it's possible. You'll have to figure out what to do for certain encounters to get through them. Ketheric and Orin would be rough but I think it should still be possible as a low level character.
Grats on the run.
Sorry it took a while to get to, it's been a bit busy lately.
Adjusted start time to remove 12 seconds, usually we start the timer when the game finishes loading.
Removed the load times to see how this compares against PC. Game does look harder to run on console due to camera and the game having so many abilities so you're stuck with going back to radial options constantly especially for jump. It's nice that majority of the skips we have still works for console, oubliette does look a lot harder since you're looking through a small hole.
Timer is paused during loading screens, for now consoles can be submitted as RTA. Reason being I don't know how the game performances between consoles or even between the same system. We can adjust for loading times during verification phase for now.
Lots of ways to farm exp in Act 3, quick combat ones would be to have some sort of vulnerability on an enemy like piercing from aura of murder armor or orin's dagger. Followed up with fighters spamming many arrows.
Throwing people off ledges and jumping on essentially everything to kill them.
Exploration exp seems to be scaled to your level so might want to delay those as much as possible.
These aren't necessarily glitches but part of the game system. There are some glitches like Raphael being idle and you can freely attack him in Act 1, it takes a while to deal damage normally but if you can get to Huge or Gargantuan size you can stomp on him a bunch of times for "quick" 1.4k exp.
This can get tedious solo, group of 2-4 can make this a lot more interesting.
I'll have to try again over the weekend, only one i know of that's changed is Shar Library, you have to use a barrel or chest to clip through. The other bits will need to be retested.
act 3 you can get arrested and be ported into wyrm castle prison so you don't need to travel as much, would work for glitchless also
so Jaheira can just solo the gith fight, having 1 extra character there to void bomb the 2 on the bottom would just make the fight safer as long as the void bomb sucks them together. so can get rid of shadowheart as soon as you enter camp after act 2.
so playing vs not playing the cutscene
did some tests some hours ago, if you go back to the Last Light Inn, all npcs are still alive even though they don't have Isobel protecting them, so this might be something just for bringing all npcs from Act 1 to Act 3 or to get Halsin romance
mainly a recording for route, random tests were done in this run, like seeing if shadowheart can survive the falling into the void.
sometimes after doing dialogue storage the asset loading does not break and you can continue without restarting the game. in this broken state if i were to continue my game would take longer to load and frame rate would get worse, other than the game looking worse it's better off to restart after act 2. this might not be problematic for others if they see no issues.
14:00 nightsong waypoint clip
14:50 dialogue storage (broken textures starts here, interact with both boss door and nightsong kill to recruit Jaheira)
19:00 Ketheric Thorm
24:40 dialogue storage (broken textures more visible here, mainly to not watch the cut scene)
27:00 restarting game to fix textures and performance
31:30 gith fight (Jaheira level 8 fighter, 20 str, athlete for jump distance, alert for first turn order 8 initiative)
mostly likely never need to level up shadowheart
39:40 gortash kill
43:00 shopping - need 1 alchemist or grease to chain explode (~60 total fireworks, all gortash smokepowders, all kobold grease/smokepowder/alchemist)
46:30 skip Orin/Yenna, needs to be done in order for her to have 5 hp. you must not be able to speak at this part, either wildshape, polymorph or silence, optionally can have another party member stay in dialogue with her (untested)
49:30 knock out Orin/Yenna, optionally if she doesn't keep teleporting back at where you initially threw her you can just toss her off the ledge
56:30 fireworks
copy paste from youtube description as reference points
there's a discord for the other larian games here https://discord.gg/MpyuMYeH
people are still going through their first playthrough
if i remember right you just press shift to toggle back to run or something along those lines
you can go back to patch 2 in resources https://www.speedrun.com/Divinity_Original_Sin_2/resources