Hello, I have an unverified run for almost 4 weeks and I'm wondering if the mods are super busy with other things nowadays?
I made this thread because I already DM'ed a mod and still no response.
Cheers.
I think there's no time bleed in RE2R, it's only in RE3R AFAIK
Months ago when the game peaked, it was like 7-10 days of waiting.
I am against the dial pause thing. It kills the fun part in speedrunning the game.
If this Claire run is accepted, I think my Leon A 57:17 run from 03/09 should have no problem as well.
@zgl alright, thanks. Been talking about this a few days ago with @CursedToast , I will submit a new run instead next time around. Thank you for the thorough response, cheers.
@CursedToast Any news for my submission? I've seen runs from 27th-1st got verified right away meanwhile mine has not.
It's alright, no worries. You don't have to if the current workload is too heavy, I know you guys are working really hard to keep things in order. Thank you for the responses.
Thank you for bringing this up to the main forum, mod. Cheers.
@CursedToast https://www.speedrun.com/re2remake/run/y92e08kz I "queue" this submission on 2/19 and I edited this submission with a new VOD link 2 times because I keep getting new PB while waiting for the queue. For me it's still says "Submitted by kibowman on 2019-02-19" and "Played on PlayStation 4 Pro on 2019-02-26", if this is the case then I assume that editing a submission with a new run/VOD etc will push you to the back of the queue.
Ah, okay. I'm just curious because I submitted a run on 02/19 and I've seen a few runs ranged from 22th to 24th got verified yesterday CMIIW
^yeah I've been asking in my own thread and didn't realize that this particular question hasn't been answered lol
Hello, I'm still new to this site. Can someone please explain how the queue system works? Is it based on submission date or the date the run is played on? And if I edit the submission with a new time/date/VOD, will it be pushed back?
Thanks in advance for the response, I'm sorry if there's already a thread with a same topic. Cheers.
@OneCoolMan Maybe lower polygon count does lighten the load for the base PS4? Makes sense for me.
I wonder what happened His runs was no joke, it's unfortunate to see those runs deleted. :(