I just don't think mashing the next button is that important! Mostly I think it's a matter of subjection than anything rlly idk ¯_(ツ)_/¯
I was unaware of internet speed being a problem! Starting after the load screen disappear seems fine! I don't exactly agree with the ending though!
You grabbed the final completion at 5:28 so your run was retimed!
Having livesplit on screen with your gameplay is often a requirement for any game that doesn't feature a timer in game. In this case there are level timers but not a timer to track your entire run across all 15 levels within a run! Given that we aren't timing within milliseconds the timer is actually not more accurate! I appreciate the recommendation and will allow for frametiming but I must say it isn't really faster to use compared to livesplit. Having a timer on screen compared to finding the starting and end frame of a run is vastly easier! The tool use linked is primarily used to REtime runs more accurately given that the user hit their end split too early or started their timer at an incorrect time. Thanks for taking the time to share tools and I'll update the rules allowing for retime if having a timer is that much of an inconvenience to you and other users. Given I'm trapped on my underpowered laptop recording with something other than obs might promote better performance and I may employ manual timing myself! Hope to see more runs in the future! Thanks! <3
Timing rules say that 'runs must have a timer on screen during gameplay' which is NOT unclear! The given effort to use livesplit compared to manually finding the frametime of a run is only subjective. I'll allow the run but next time either have a timer on screen or please use https://retime.mcbe.wtf/ to find the correct time ! Thank you!