Hello, all runs that abuse the boost carry-over glitch in levels 2, 10, 16, and 20 are being moved to "Any%" as they are not in contention for the prize.
In turn, "100%" is not just "Glitchless" as more bugs are found.
Good luck!
What is considered a "glitch" in guitar hero 2 for career mode? Is this something you can replicate?
As you can see below, we are now a "series" game. With that, it means I can add ANY workshop map as its own page. This is amazing news, because we can now have more diversity in not only our moderation team, but also the categories we run per map.
If you see a workshop map you feel should be here, please reach out to me via DMs here, on Twitter, or even on discord! I am more than happy to add new maps into the pool so we can have your favorite maps up here! If you are a map creator, let me know and I will give Super Mod so you can run your boards!
NOTE: we are still under construction with moving leaderboards from one page to another. It's a fairly lengthy process, but (hopefully) before this month ends, these boards will be just main game categories that even Console players can do.
Hey guys! We have a new page called "Category Extensions", which gives us a lot more room for extra categories including Individual Levels for workshop maps! Check it out!
Time will start at "GO!" instead of 3 due to inconsistencies of loading in (3 doesn't exactly exist) vs restarting. This update affects ILs and the Aerial/Goalie/Striker "packs" ONLY.
"All Training" is still going to take out loads normally at this time.
Custom Training packs are NOT affected since they operate differently than the Tutorial packs.
I will be retiming all ILs at this time (all submitted Full Game Trainings are updated already).
Edit: Everything is retimed and up-to-date!
Please use this to recommend training packs. I can't do anything unless you guys band together and decided on what Training Pack should be added.
RULES FOR GETTING A PACK/CATEGORY ADDED:
- I'll use a rating system of 5 likes on your post = addition of the training pack.
- Training packs will NOT have "any%". They will only be 100% completion, so please keep that in mind when trying to request Linkuru's Challenge (I'll probably request that at least 2 of you upload a video completing it 100%). This is to keep things consistent, and to filter out all the troll submissions (especially on PC, where you can press left/right on the D-Pad and skip every level via bakkes which is NOT ALLOWED anyways).
- I will NOT add competitive based speedruns. I will NOT endorse smurfing or anything that will break ToS. All ToS-breaking submissions will be ignored or removed. I hope you understand this decision.
- I'm not going to add "fastest shot in X playlist/mode/private/etc". There's a cap to it (131mph/215kph if I'm not mistaken, based on Rumble), and it can easily be faked or "bro I swear it was comp!!" when it was a private match, but you couldn't prove it because you captured only a clip and "didn't show the boards". Too many variables to have in for verification for people to submit a possibly incorrect run.
- Please include the Training Pack code in your suggestions so more can load it up and possibly help contribute. 🙂
If I think of anything else, I'll add it into this post. For now, due to console being so limited, this is unfortunately the best I can offer to help out the console community portion. I hope this helps and least a little bit, and know that I can add an infinite amount of training packs. It can get cluttered really quickly, so please be mindful.
Some things to note for all runners here when running this:
You don't need to look at everything for 100% as 100% is generally collection and completion, not dialogue (as in this map, it does nothing). Looking at papers and stuff do nothing, however getting the other half of the page for the billboard is a part of "collection".
Getting all batteries, coins, boxes and completing the snake game all count towards 100% as well, but your method of obtaining them doesn't matter (you could use the snake code early so you unlock boost faster, and still complete the snake game later, though you MUST get your name on the snake boards before completing).
You are allowed to reset your car for faster movement.
To separate 100% and 100% (Limited), I have noticed that after unlocking boost you can reenable "unlimited boost in freeplay". If you do this, it will be submitted to 100%. If you choose not to, it will be 100% (Limited). The same goes for Any% vs Any% (Limited).
You can clip into the room with the ball early in 100%, but you MUST collect everything before ending the run.
If you have any further questions or concerns about these guidelines, feel free to comment and let me know you thoughts! Otherwise, have fun running! :)
this alone is enough, unless you are doing random (which then you show the rest to show it's all random). Just a PSA for future submissions unless another mod says otherwise!
I added the latest level addition and added console options for speedrunning. I moved the old Classic, Custom, and Random runs to separate categories.
If requested, some more changes can be made (relating to x run on pre-release was faster on the IL than current release, or to delete the old runs). If this is the case, all IL runs previous to May 19, 2020 (release date of the full game to all platforms) will be rejected for the sole purpose that the game is fully released.
All Classic/Dunk/Hockey/Party/Custom/Random full runs will require you do all 12 levels (as stated in the updated rules).
Any questions feel free to ask them here or DM me on Discord (Plumato#0001)! :)
If you would like to join the community's discord and ask about anything for the run, join here: https://discord.gg/0S9je8Fk3vg2CZht
I made IL categories, and will add back an "All Levels" category once the game is finished (it is said by the devs that they want to have a total of 6 levels before "Officially" releasing, however they will always be adding more levels).
ILs contain 3 categories, and I can add more as more is requested (shapes, gravity, etc.), and I will continue to add new level names as they are announced by the devs.
If you have any suggestions, please let me know!
Moving all individual endings to the IL section, as well as adding the other endings not listed (i.e. Disco, 4 hour Baby game lol).
I will also be renaming the levels based off the ending names in this chart: http://vignette1.wikia.nocookie.net/thestanleyparable/images/a/ad/LHrOq-1-.png/revision/latest?cb=20141229065255
This being said, I am currently moving all times over. 12 Endings Via Save Feature is no longer going to be misc.
Hope you guys don't mind. :)
I have updated the rules as it was brought as a point to me.
The "SPLAT" can happen sometimes after the black screen, and because of this, all runs now end once the screen is black. It will also be easy to retime based off of this (I already retimed everyone's runs, don't worry) in case some of you sneaks try and pull the "movement before starting splits" trick.
Hope this makes the run easier on you guys.