The EA release has over twice as many levels, and even in the levels previously seen in the demo, there are some changes - though it seems like I manage roughly the same time through the first 4 levels as the fastest video I've seen online for the older demo (3:38).
The new "half" of the maps take much longer to speedrun. Won't spoil more in case folks haven't played yet.
Also worth noting, there will probably be a somewhat significant update in a couple of weeks that plans to split the biggest map into 2 maps, largely to improve load times and memory consumption (the current version was seriously hard-crashing on Steam Deck). The lead developer also contemplated undoing a pre-EA-launch change that locked a specific door which could open new routing options in the back half.
Relentless Frontier is releasing E1 into early access on July 24, 2024.
I take it the runs currently on this board were run against an earlier version of the demo - which is slated to be updated soon after the early access launch. Are you planning to migrate the current runs to a separate board? Or do we expect the runs to become obsoleted by future runs upon EA release anyway? i.e. where should runs for the full early access episode be submitted?
RIP people who have green usernames: https://imgur.com/V4JmW4Y
Also, RIP people with vision disabilities in general. There are a gazillion areas where contrast between foreground and background colors is too low. Example using just this page: https://pastebin.com/MVUiihPb (I'd argue the switches on the settings page are too low-contrast as well.)
Also, yes, the link color is problematic as well: https://imgur.com/2Rr1Wq0
I'd vote mashing / no restart. We already mash for other things, so I don't really see the issue here.
I'd also vote end time on YCG logo. If I'm understanding correctly, "any order" and "end time on last hit" are contradictory to each other because they'd pretty much require whoever has the longest ending cutscenes to be played last for optimality.
I liked the stream layouts, thought they looked nice and clean. IIRC there weren't dedicated separate timers for races though, not sure if that's something you might want to consider next time?
One thing I was a tiny bit disappointed about is that there was no room on layouts or in the schedule on horaro to indicate commentators' names. Granted, there probably weren't too many games in the last marathon that had dedicated commentators, but if races become more common, maybe dedicated commentators will as well?
(On the other hand, it was hilarious to watch the VOD and notice I got mistaken for SpikeVegeta in Twitch chat while commentating the Assault Android Cactus race.)