We now have a Independent Discord Server, come get involved!
Hi I created this series on speedrun.com a couple of years ago and never really put much thought into the timing of the Conflict series. Back then I seen it had a In game timer so I just went with that.
Full game runs- After watching LawV runs I see that resetting a level then beating it fast as possible does not affect the Full in game timer (which is correct of the game). I'm thinking of changing the Full game run to RTA to ensure that its all skill rather that trial and error, Which to me just feels right.
IL's - I'm more than happy to keep IL's IGT :)
Any questions let me know. Thanks
PS: just want to say a big thanks for LawV for joining the very small Conflict community and improving the times on this leaderboard!
Any chance of get a leaderboard for Individual levels up on here? I would be up for doing a few ILs.
Thanks!
Just a FYI for the aoe2hd runners or future runners.
I've been testing with the monks in HD but seems like the devs have done a good job on the fix and sadly didn't break anything else with the patch.
It only took them 4 years to fix..