Hello, as some of you know, i am a new mod to this series and i have made a few unannounced and unaproved changes, to which, i apologize.
So, to give the Tenchu speedrunning community it's right to make the decisions on the game's timing, rules, and some softwares that should or shouldn't be allowed, i will leave this thread with a few things i would like to change on these aspects of the game, and leave you, the runners, to approve of it.
First, allowing Duckstation to be used as a method of running the game, Duckstation is currently the easiest to configure out of all PSX emulators, is highly accessible, is highly accurate and has many features which make running the game more enjoyable, such as graphical enhancements and a more tolerable GUI.
Secondly and last, the timing of the iL runs, in my opinion, starting the time on the stage select screen is a waste of time, since you would have to see a loading screen to enter the item select screen, select your items, then start the level, to watch another loading screen, to then start the level.
My solution to that would be to start the timing the first frame of when you gain control of your character, and end the timing when you lose control of character before the last cutscene of the level.
If these rules are not to welcomed by the community, then I will not add them, as I said previously, I apologize for my mistake for changing a few of the series rules without the communities permission, if you have any questions regarding these changes, leave the question in the comments of the post. If you agree or disagree with any of these changes, please leave your opinion and argument on the comments of this post
-hans_fm17
Regarding the changes for Tenchu Stealth Assassins
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for Duckstation we as a community voted for it not to be allowed. Its been a while so I apologize for not giving much explanation of why we did ban it, we tested and had runners try all emulators and to our conclusion we banned duckstation, You are welcome to discuss it in our community discord regarding duckstation
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For the timing we agreed upon when we choose the stage because the game starts at the point; you have item selecting during this time and we have found ways to optimally go through the loading screen keeping the speedrunner engaged into the run. For the end timing when Lord Mei Oh Hp reaches 0 you no longer have control of the game therefore your done with inputs.
Thank you for communicating and cooperating with us regarding this. Its ok we all make mistakes and I'm happy we can reach to conclusion that's best for the community. You are welcome to join our community we can help you learn any speedruns in the Tenchu series or have any questions regarding them or just want to talk about Tenchu in general. Have a wonderful day
Thank you for your response, however the timing i was discussing is the timing for ILs, and not for the full game.
Also have a wonderful day.