Yesterday I decided to have a little fun experimenting with replacing the sound effects in the game, just to see if it would work. I specifically changed the audio for the Oscorp Alarm and the camera tripping in BE sound effects. Needless to say, it did work, but fast-forward to today, and I got a new PB (31:18)... only, I forgot that I made the changes from yesterday, and as a result, these new sound effects played in place of the old ones during BE and CC. They held no impact on the actual pacing of the run itself, but the submission rules aren't really clear on things like texture mods, model mods, or audio mods for the game.
Emulator Categories - GCN/PS2 or Xbox
Rules: Submissions using an emulator must use the original textures and framerate to be verified. Dolphin users are prohibited from enabling "Speed Up Disc Transfer Rate".
We might allowed custom textures in the near future. For now on just use origina