Here's a slo mo gif gaeldemarseille made: http://gfycat.com/AbsoluteSmallAmericanriverotter
oh yeah FailFish it's even more 1:27:27 then :/ and thx Vegeto :D :) Btw that wr is without "dickhead's" snipe FailFish
Well, to get back on topic, Gael found the autosplitter starts the timer 14 frames late, so almost half a second. So I'll just submit my times according to that, if it's xx:50 or less, it's xx, over that will be submitted as xx+1.
thx Arsenal :> Btw m00n... this autosplitter is fine on last end split ? if he split later like this half sec too on the end then everything should be fine :> - thats why im not using auto... just press it on your own in good moment
but to be honest miliseconds are important in runs under 1h... so it's not matter in vc/III/SA etc. And yeah... pressing it by u own can make it more accurancy if u used to make it perfect by doing it over and over again ;) i have 15 sec delay before start and i know exactly moment to press it to start to get exactly 0 sec when can move Tommy :)
Yea, at the end, autosplitter splits right when you lose control of Tommy, just checked it. Like I said, I'll just add 0,5s to my WSplit time when I submit runs, the 1:28:16,99 was submitted as a 1:28:17 so autosplitter didn't cheat for me anyways :D
Whoops, I guess in my attempts to fix inputs not being registered because they happened too fast I accidentally left in a 500ms wait between the autosplitter registering the game start and the actual split FailFish:
Anyways, here is the fixed version: https://www.dropbox.com/s/ifc6gn8mbinjk09/Vice%20City%20Autosplitter%20Beta%203.2.zip
VC Enthusiasts, good news!
The VC Mod Team has decided to allow users to access a y-sens fix for mouse issues. This can be used legally in speedruns from today onwards, with only one rule.
This script w