100% rules tweaks
Nyheter
/
100% rules tweaks
Postad 20 days ago av

The rules for the 100% run category have been tweaked to make more sense. Since it's not very interesting for the run, the previous rules stated that cleaning the collectibles was not necessary. It also said that in order to verify the run, showing the "100%" savefile was needed. But since a savefile only actually shows 100% once you've done everything, including cleaning all the collectibles, it didn't make much sense.

So now, while it is still unnecessary to clean the collectibles, you don't need to show the completed 100% savefile anymore. The only requirement regarding the collectibles is to show the completed collectible map at the end of the run. You unlock it after completing any 6 peaks and once you have collected atleast 1 item.

100%

  • Get all collectibles (cleaning NOT required), all tools and complete all 37 peaks, in any order, on a fresh savefile and reach the True Ending.
  • Time starts when you gain control in the first selected peak. Time ends when you return to the cabin after the last peak necessary to unlock the True Ending has been completed.
  • You need to show the selection of a new savefile before starting.
  • You need to show the completed collectible map after the run (It is unlocked after completing any 6 peaks and having collected atleast 1 item).
  • The True Ending must be triggered to validate the run.
  • All mechanics authorized.
  • Note that if you do not clean the collectibles, the savefile will not show 100% (it will be around 90% depending on the order you do things).

Happy speedclimbing!

Spelstatistik
Följare
116
Körningar
1,544
Spelare
116
Senaste nyheterna
100% rules tweaks

The rules for the 100% run category have been tweaked to make more sense. Since it's not very interesting for the run, the previous rules stated that cleaning the collectibles was not necessary. It also said that in order to verify the run, showing the "100%" savefile was needed. But since a savefi

20 days ago