Glitchless in 23m 58s 690ms by
Leaderboard
Category
Glitchless
Subcategory
PC
Version
1.10.2023.2.17
Run
Rank
158th
Time
23m 58s 690ms
Date
12 days ago
Platform
PC
Details
Verified
3 days ago
Submitted
12 days ago
Time splits
Provided by Splits.io
#NameSplitFinished at
1-Start0m 10s 965ms0m 10s 965ms
2-TC_GrabALotOfStuff0m 05s 311ms0m 16s 276ms
3-TC_HallwayShort0m 10s 720ms0m 26s 996ms
4-TC_HallwayPawnIllusion_EM0m 14s 909ms0m 41s 905ms
5-TC_RampPuzzle0m 07s 717ms0m 49s 622ms
6-TC_AlarmClockCloneHallway0m 11s 750ms1m 01s 372ms
7-TC_CubeThroughHoleWithGrates0m 08s 719ms1m 10s 091ms
8-TC_OvertheWallRoom0m 06s 093ms1m 16s 184ms
9-TC_PortalHallway0m 07s 983ms1m 24s 167ms
10-TC_TwoButtonRoom_EM
Gold
0m 09s 706ms1m 33s 873ms
11-TC_HallwayShort 40m 15s 109ms1m 48s 982ms
12{Induction} TC_BackAreaFallHall0m 08s 125ms1m 57s 107ms
13-Start0m 17s 593ms2m 14s 700ms
14-_GrabDoorsForFirstTime_EM0m 17s 483ms2m 32s 183ms
15-_ExitSignRamp0m 14s 673ms2m 46s 856ms
16-_Hotel_IllusionCube0m 13s 958ms3m 00s 814ms
17-_IllusionCubeNoBackside0m 07s 370ms3m 08s 184ms
18-_JustAHallway
Gold
0m 16s 514ms3m 24s 698ms
19-_BackAreaStage0m 16s 941ms3m 41s 639ms
20-_Studio_BackLot02_EM0m 17s 858ms3m 59s 497ms
21{Optical} _P_MoonRoom0m 24s 143ms4m 23s 640ms
22-Start0m 37s 965ms5m 01s 605ms
23-_Cube_Splits_In_Half_Museum_C
Gold
0m 04s 592ms5m 06s 197ms
24-_Floor_Cube_Museum_D0m 08s 098ms5m 14s 295ms
25-_Vending_Machine_Back_Area_EM0m 20s 700ms5m 34s 995ms
26-_Scroll_Hollow_Museum_G0m 08s 987ms5m 43s 982ms
27-_Pallet_Stack_Back_Area_C0m 06s 609ms5m 50s 591ms
28{Cubism} _Giant_Cube_Museum_J_EM0m 29s 592ms6m 20s 183ms
29-Start0m 32s 530ms6m 52s 713ms
30-_LightFlickerJumpCut_Back_Area_B0m 11s 7m 03s 713ms
31-_WalkInFreezer0m 09s 003ms7m 12s 716ms
32-_NoWallsPuzzle_Kitchen_A0m 13s 892ms7m 26s 608ms
33-_WalkOverPitAndSubwayHallway_EM0m 29s 402ms7m 56s 010ms
34-_WalkBackwards_Kitchen0m 17s 080ms8m 13s 090ms
35-_ExitSignLightWithBoxes
Gold
0m 25s 624ms8m 38s 714ms
36-_ExitSignLightWithGlassWindow0m 29s 723ms9m 08s 437ms
37{Blackout} _Generator_Kitchen_D_Dark0m 21s 669ms9m 30s 106ms
38-Start0m 19s 984ms9m 50s 090ms
39-_PutDoorOnButton0m 11s 078ms10m 01s 168ms
40-_HallwayWithCloneDoors_EM0m 22s 029ms10m 23s 197ms
41-_AlarmClockCloning0m 25s 688ms10m 48s 885ms
42-_Apple_Hallway0m 27s 188ms11m 16s 073ms
43-_CloneCubism_Museum_P_EM0m 14s 157ms11m 30s 230ms
44-_Back_Break_Room0m 05s 407ms11m 35s 637ms
45{Clone} _End_Museum_Hallway0m 21s 626ms11m 57s 263ms
46-Start0m 41s 949ms12m 39s 212ms
47-_PortalHouse01_ConferenceRoom_E0m 27s 332ms13m 06s 544ms
48-_TVBackArea0m 20s 783ms13m 27s 327ms
49-_FanAndTower0m 11s 542ms13m 38s 869ms
50-_WindowPortal0m 25s 111ms14m 03s 980ms
51-_Portal_Pool_Stairstep0m 25s 998ms14m 29s 978ms
52{Dollhouse} _NormalizeHallway 30m 26s 829ms14m 56s 807ms
53-Start
Gold
1m 42s 003ms16m 38s 810ms
54-_SleepClinic_ Variant_Chase_01_Sideways0m 51s 544ms17m 30s 354ms
55-_SidewaysArea_EM0m 18s 938ms17m 49s 292ms
56-SleepClinic_Elevator_Split0m 30s 860ms18m 20s 152ms
57-_CubismSurprise
Gold
0m 08s 077ms18m 28s 229ms
58-_FlattenObjOnButton0m 26s 331ms18m 54s 560ms
59{Labyrinth} _ClickAlarmClockPaintingTransition
Gold
0m 38s 185ms19m 32s 745ms
60-Start0m 58s 206ms20m 30s 951ms
61-_Astral_Start0m 31s 469ms21m 02s 420ms
62-_Astral_SleepClinic_FirstOne_be_careful_changing_far_plane_and_seeing_water_cooler_particles0m 27s 172ms21m 29s 592ms
63-_Rain0m 31s 546ms22m 01s 138ms
64-Astral_White_Atrium_EM
Gold
0m 27s 496ms22m 28s 634ms
65-_Astral_Checkerboard_Island
Gold
0m 19s 567ms22m 48s 201ms
66-_FlatStairs0m 20s 090ms23m 08s 291ms
67-_Astral_City0m 08s 235ms23m 16s 526ms
68-WaterCooler_Monument0m 30s 425ms23m 46s 951ms
69-_NegativeSpaceDoorway_EmptyRoomForCheckpoint0m 08s 263ms23m 55s 214ms
70{Whitespace} _P_NegativeSpaceDoorway0m 55s 561ms24m 50s 775ms
71Retrospect0m 05s 392ms24m 56s 167ms