Rules Have Been Updated / Runs Retimed For Consistency
7 months ago
Florida, USA

Just a reminder for everyone that the rules were expanded last month to include some points that I thought were important. Things like game audio needing to be reasonably clear, and resetting between attempts, are standard practice for a lot of NES games, but are sometimes overlooked when recording attempts. These help determine authenticity of runs, and resetting in particular affects RNG. I also added a specific list of accepted emulators that should be used, and these are generally accepted for a lot of NES games. My personal recommendation for emulator is MesenRTA, but they are all reasonably good. Timing has also been elaborated on a little further, but the main difference is that there is no longer a set order for completing mini games. If you want to start with Ernie's Big Splash games first, go for it.

As of today, the Sesame Street ABC & 123 compilation is no longer accepted on this board, as was discussed in another thread.

When going through various runs on the board, I noticed that there was some slight inconsistency in how people were timing runs. I've gone ahead and retimed everyone's runs according to the rules. Runs on the No Cutscenes category were left as is, since the rules are odd compared to the rest of the leaderboard and the times are fairly spread out anyways. It did not seem urgent to frame count these runs yet.

Perhaps in the future, there could be a solution to convert those No Cutscenes times to be comparable to Any%, such as calculating the missing animation time and adding it to the run time. That way, the existing No Cutscenes times can be merged into Any% and all future runs would follow Any% rules. This is just me thinking out loud at the moment, but it may become a separate proposal to be discussed in the future.

Thanks for reading everyone. Now go learn your ABC's. :)

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