Just wanted to post a Thread that I reorganized the board to be easier to navigate and read. If you're following the game, chances are your notifications blew up, which I apologize for. It required manually moving your submitted runs, so that's the reason for it.
Please make sure your runs are indeed in the right areas and none are missing. They should be just fine and where they belong, but errors could happen. If your run is missing, just resubmit it and I'll approve it quickly.
Having this layout makes it easier to add/remove categories and make unique ones that might be requested along the way. It'll also massively reduce redundancy. So let me know what you guys think.
This was a long time coming, but it was put off for various reasons. But with the recent surge in submissions and runs, I decided it needed to be done now.
Thanks guys!
As an addendum, the Rules and Timing methods have been updated and set. Any runs prior to today with different timings will be grandfathered in, but from here on timing should be as specified by the rules. They are as below with their reasoning:
[New Game+] Timing begins on confirming the first mission of Chapter 1.
- This is self explanatory as it's a NG+ run.
Timing ends on the results screen after the final mission.
- This is due to there still being player input from the ending scene for the last mission itself. All other Missions include scene skipping in the run, so the last mission should be no different.
[New Game] Timing begins on confirmation of school choice.
- This is for a few reasons. The first is because the player is still skipping scenes and moving to the first chapter, and that should be counted. Second is that there is the possibility the the runner may do something else. In Senran Kagura 2 for example when going to the Dojo, we do side missions for a power up before continuing the game. This probably won't happen in any%, however...
- This timing also will apply to 100% and possible new categories for All Schools (as these would be New Game categories). If we start timing at confirmation of Chapter 1, the route will then be to select whoever's intro is the longest and then start on Chapter 1 of that school. That's not fair for those who might start with a different school entirely, and limit 100%'s possible routes as the timer would still be going when you're going to the next school. So starting the timer at the school select will make everything the player does included and fair.
Timing ends when credits appear; after last player input.
- This is because the player is still in control and scene skipping. It's the same as NG+, where you're including the scene skipping for other missions, so the last one should be no different.
Hopefully the thought process behind these rules make sense, and are agreeable. If there's any debate about anything here, feel free to post and discuss. As said, any runs prior to today are fine, but will be expected to follow them in future runs.
i have a question regarding ILs, do we have to do them with a level 0 character or level doesnt matter?
Level doesn't matter for IL's. Be as strong or weak as you like.
It's be quite annoying having to do a new file every time you do an IL haha