Outpost Axiom in 8m 33s 790ms by
Description

Um, I did a thing, there wasn't really any "Rules" so I just did what seemed reasonable, AKA time starts when I hit ready, time ends when the mission successful screen appears, what ever weapon I wanted, and no rules on how many or few kills. just completing the objectives without cheating and as quick as possible. lmk if there's any issues, I cant imagine there will be tho, also I cant help the frame drops and the odd freeze its in alpha so the game runs shit even with a 3090.

  • Mod Note: Moved to Any% category due to no clear "optional" objectives, as all objectives included seem to be required.
Leaderboard
Category
Outpost Axiom
[Outpost Axiom] Player Count
1 Player
[Outpost Axiom] Completion
Any%
Parameters
Inbounds
Game Version
v0.15
Run
Rank
Second place
2nd
In-Game Time
8m 33s 790ms
Date
1 month ago
Platform
PC
Details
Player
Verified
9 days ago
Submitted
1 month ago
Game stats
Followers
48
Runs
83
Players
34
Latest news
v0.13 Outpost Axiom Submissions

Hello SCP: 5K Speedrunners!

I am making an exception to Hunt runs: runs are able to be submitted as long as you make it to the truck (regroup objective is currently broken). Timing will add +2 minutes to LRT. Runs will be reviewed on a case-by-case basis, factoring in player skill as well.

There i

1 year ago