ATTN: Super Sonic Runners || EMU Rule Changes
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ATTN: Super Sonic Runners || EMU Rule Changes
Posted 9 months ago by

Hey everybody!

Just wanted to make a quick announcement regarding the current state of the Super Sonic leaderboard, and the future of all Emulator runs. As you may know if you're a current runner, we recently experienced a massive boom in attention towards the category through use of the Flycast emulator. This is fantastic, and has breathed some new life into the game as expected. However, we have been forced to deal with some unforeseen consequences of the previous board merge.

As mentioned with the board merge, if there was to be any category where any platform gained a massive advantage, we would be forced to reevaluate the category to do what would be in the game's best interest. Unfortunately, it has been viewed over the past few weeks that the advantage given by Emulator is far too great in a category as short as Super Sonic. Under reevaluation, Perfect Chaos gives players on hardware a bare minimum Twelve Second Timeloss; rendering Console obsolete. Due to how unoptimized this specific instance is on hardware, the mod team has come to the conclusion to re-split the Super Sonic board away from the hardware platforms. GDEMU and Disc continue to share parity on the board for Super Sonic, as the lag equally effects both platforms.

As it stands, we are committed to making the EMU experience as close (and competitive) to hardware as possible. We will continue to keep the remaining boards outside of Super Sonic merged. Thank you for bearing with us through these growing pains! Our leaderboard is still very much in it's infancy, and we're bound to have a few small hiccups here and there. Rest assured, we will always work with the members of the community to do what we deem best for the game.

Speaking of what's best for the game, there's a huge positive emulator change being legalized just in time for the CX Sonic's Story tournament on SAESR, kicking off on July 24th, 2023!

We will now be accepting runs played using the Flycast DOJO Emulator locked at 30hz! Don't be deceived by the slower menus, this specific build of Flycast makes playing the game on emulator closer to hardware than ever before! Gone are the days of the input delay, this will enable even more competition on the boards. The early reception and test runs utilizing the new Emulator have been fantastic, and I can't wait to see how this changes the game going forward!

If you have any concerns or questions about the future of the game, never hesitate to reach out to any of us on the Moderation team. We will always strive to stay receptive to criticism and push the game to be more accessible and fun to run.

Thank you once again for bearing with us, and for your continued dedication to this wonderful and silly game we all love. Please watch the tournament! It'll be a fantastic showcase of just how far the game has come over the last year. This is our first official community event ever since the Sonic Adventure DX: Director's Cut Board Split!

Until Next Time!

              -WitherMin 
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