Written by Someflow Few additions by pr0te
This guide tries to provide information on several timesaving tricks that are usable across multiple categories. All time save indications are if you get it right in the first try, and are compared to the intended way or the old way of doing things.
[section=N1 - Out of the Woods] Spider Skip
Time save: 45 sec.
To skip the Spiderboss, Anonster, you have to perform an enemy-bounce wallclip. Pick up one of the webballs the boss spits after it touched the ground and position yourself here: You have time to set this up since Anonster won't spit another web until the one that's currently on screen disappears. Wait until the boss starts moving right again then throw the webball upwards and immediately initiate a Dashjump. Keep holding A and Up so you get height when you bounce of the webball. If done correctly Wario should turn around by himself just before he collides with the wall and get upwards momentum. Now you will have to press Right with a really tight timing to clip at the correct height into the wall. From here you need to wait for Anonster to spit another web at you, drop out of the wall by pressing left and then bounce off the webball midair to get up to the small platform. From here just perform a Dashjump to get to the chest. If you don't wait with your throw until he moves right he might shoot the web from a place where you can't bounce off of it. Video:
[section=N2 - The Peaceful Village] Chestroom-transformation-climb
Time save: 10 sec.
This transformation climb is done by storing the clip with the walk animation, because Wario can't be transformed into fat Wario while crouching. Start your Dash towards the right as soon as you enter the room. Clip like you normally would but press Right on the first frame of the turning animation in order to store the clip and wait for the doughnuteer to throw his donut at you. If done correctly you will be clipped into the wall and fat Wario. Essentially this trick boils down to pressing left for a single frame with the correct timing and immediately pressing right again. Video:
[section=N6 - Sea Turtle Rocks] Squid Skip
Time save: 27 sec.
Set this up like you would any other clip. The main difficulty with this clip is that you will have to wait until you have no more upwards momentum from your jump to actually clip into the wall or else Wario will just break one of the blocks above him and get pushed out again, making you drop down and forcing you to fight the Squidboss.
[section=W1 - Desert Ruins] Clip to gray key
Time save: 4 sec.
Becored came up with a setup to get into the correct position for this clip fast. Walk up to the very right side of the little alcove to your right after entering the Gray Key room, turn around and do two quick Dashjumps. From this point you need to dash and just before you're about to fall of turn around and jump. Press Right at the top of your jump you will clip into the wall just below the little key alcove and can jump into it with a crouch jump.
[section=W2 - The Volcano's Base] Dollboy skip
Time save: 7 sec.
For this trick you will have to execute an unbuffered Dashjump clip with no visual cue. It is recommended to set this clip up on the pipe as soon as you enter the fight. Correct positioning is 3 steps away from the wall after bouncing back from it with a Dash. Jump up to the highest platform and initiate a Dashjump. You will have to press backwards for one frame and immediately right again 2 frames before you collide with the wall. There is no way to pausebuffer this clip, because you are unable to pause during boss fights.
[section=W3 - The Pool of Rain] Clip with enemy
Time save: 1,5 sec.
For this clip you use the enemy on the ledge after the first set of poles to clip up. This skips raising the poles with groundpounds. There are two (maybe more/needs confirmation) possible placements from which you can initiate the clip. You need to dash, jump and hit the Paragoom before he turns around/during the start of his turn around animation. Hold A and Right while hitting the Paragoom or else you won't clip up immediately. Video:
[section=W4 - A Town In Chaos] First Boiler Strat
Time save: 6 sec.
Use the boiler in the gray key room to get back out through the window where you came from. This trick depends on RNG as it varies how far you will push the boiler with each dash. You have to be able to push the boiler twice while in the air, using the turn away dash method to cancel the knock back on the first hit.
Upon testing this 100 times in a row, I found that it's a pretty even 50/50 split whether the RNG allows for you to carry the boiler to the other platform. /pr0te
Here's a video:
[section=S2 - The Big Bridge] Waterclip
Time save: 10 sec.
There are two common setups for this water clip storage. Some positions for the first option are: From here just dash against the wall and you will have the clip stored. The second one requires you to perform a rather tight jump out of a Dash. You will be in the correct placement immediately after exiting the door from the Blue Key room. From here turn left and initiate a Dash. You need to jump in a way that you bounce off the wall across from you and directly into the water without any directional input inbetween. This jump is rather tight and might take some tries. After you have a clip stored, swim into the blue chest room and clip into the wall next to the little alcove where the ladder up to the blue chest is. Video:
[section=S3 - Tower of Revival] Falling wall clip
Time save: 4,5 sec.
¤Requires Spiked Helmet¤ This trick can be used when getting the green chest early. Stand as in the picture, do a dash and turn back right before hitting the wall just like a regular walljump. Right after turning back, do a jump and let Wario fall all the way down to just beneath the pink blocks. Now press left towards them and clip in under them, destroying them with your head. Jump up, and dash through the rest of the blocks, saving 4,5 seconds from the normal way. Although, this is still quite precise and since it only saves 4,5 seconds (when you get it first try), most runners will not go for it in good runs.
Here's a video:
Boiler despawn
Time save: 2,5 sec. (Depending on your walljump)
This is a yolo trick, but will lose you very little, if any at all, time when you go for it. The trick is to clip about 1/3 into the boiler using the fast bufferless technique. If you keep holding down after the clip, the camera will quickly scroll down, despawning the boiler and the Para-Goom, allowing you to run right past it, and go directly to the walljump, instead of going underneath the boiler, climbing the ladder, getting the walljump and waiting for the Para-Goom to make room for you to jump up.
Here's a video:
Yolo fire jump
Time save: 2,5 sec.
This one is mandatory to go for, as it simply cannot lose you any time. Just like the yolo doughnut clip in N2 Red. For this trick, you simply need to spam A as fast as you can before falling into the torch. If you're lucky, you'll hit A on the first frame when Wario is set on fire. This will allow him to jump. Since the time you spent being on fire is determined but how long you've spent on the ground (if you jump a lot, it will take forever to run out), this is faster because you have to jump one less time than the normal way.
Here's a video:
[section=E2 - The Frigid Sea] Waterclip
Time save: 20 sec.
There is a multitude of possible placements and ways to store the clip for this trick. Here are a few that just require you to dash from the starting point: After storing the clip just use the standard method to clip up to the green key platform.