The layers for normal mode are as follows from the bottom of the hole to the top: Origin, Ore Caves, Marble Caverns, Charred Caves, Frozen Tunnels, The Fortress, Smooth Stone Caves, and at the top is The End.
The layers for the demon hole mode are from the bottom of the hole to the top: Dustbowl, Rooted Caverns, Volcanic Grotto, The Dungeon, Fossil Caverns, Mesa Depths, The Mines, and at the top is The Finale.
This would be a category for my parkour game Wanderer II, which the concept is similar to that of shovel knight. Since the hole in both regular mode and demon mode is split up into multiple layers, you could of course have the main run from the bottom of the hole to the finish, but you could also have categories from the start to get to a certain layer of the cavern.