we have an important topic to discuss - What is your stance on RNG manipulation in SM speedruns?
RNG manipulation = doing certain actions to influence the randomness of various things, such as changing the time on your PC or playing the game a certain way
altering the game files to make the odds better does NOT fall under 'RNG Manipulation' here
Here is a poll about this: https://docs.google.com/forms/d/1D-APD38B9dHLrFCVO9qmQAn9XRhXHUvhLWnUkxIoxAE
There is also a discussion thread about this in the Discord server: https://discord.gg/z6z6DDCTZC
unfortunately, die% doesn't have any room for optimization of the run as it would just be the matter of walking right into the fire near the shipwreck... additionally, die% categories are generally not a thing in speedrunning in general
Hello! We usually use OBS to record and LiveSplit for the timer! :)
If you have any suggestions for the board, such as new categories, changes to existing categories, etc, comment down below!
Please use this format when leaving suggestions: " Description:
Why do you want this to happen?
What benefits would this bring?
" Please also check the list of rejected suggestions to see if someone has suggested your idea before. If you have a different point about a suggestion than has been presented (and rejected) before, you can still suggest it again.
Currently rejected:
- Car%: Category is too vague and doesn't make much sense in the context of speedrunning.
- Die%: doesn't have any room for optimization of the run as it would just be the matter of walking right into the fire near the shipwreck... additionally, die% categories are generally not a thing in speedrunning in general Currently accepted (not added yet):
- 200spuds Currently being considered: -Craftbot%