Комментарии
California, USASlothFacts7 years ago

To address complaints, I've turned rounder-timer combination into a sub-category. While this looks redundant when you can already sort by timer and rounds, it'll hopefully encourage people to run the default settings of 3 rounds, 99 seconds, which people have expressed much more interest in running along with No Instant Kills.

California, USASlothFacts7 years ago

To address complaints, I've turned rounder-timer combination into a sub-category. While this looks redundant when you can already sort by timer and rounds, it'll hopefully encourage people to run the default settings of 3 rounds, 99 seconds, which people have expressed much more interest in running along with No Instant Kills.

California, USASlothFacts7 years ago

To address complaints, I've turned rounder-timer combination into a sub-category. While this looks redundant when you can already sort by timer and rounds, it'll hopefully encourage people to run the default settings of 3 rounds, 99 seconds, which people have expressed much more interest in running along with No Instant Kills.

California, USASlothFacts7 years ago

To address complaints, I've turned rounder-timer combination into a sub-category. While this looks redundant when you can already sort by timer and rounds, it'll hopefully encourage people to run the default settings of 3 rounds, 99 seconds, which people have expressed much more interest in running along with No Instant Kills.

California, USASlothFacts7 years ago

To address complaints, I've turned rounder-timer combination into a sub-category. While this looks redundant when you can already sort by timer and rounds, it'll hopefully encourage people to run the default settings of 3 rounds, 99 seconds, which people have expressed much more interest in running along with No Instant Kills.

AquaBlake нравится это
California, USASlothFacts7 years ago

Hi,

Apologies for not responding sooner; it's difficult to keep track of these forums. Someone DM'd the request for two categories to me last month, so those are up.

As for difficulty and time/rounds, I was letting other fighting game speedrun leaderboards lead the way on that one, and in theory, the best runs should be using less than 30 seconds per round anyway. And adding more rounds functionally just adds more time and RNG to the run. But I do understand the complaint; 1 round 30 seconds doesn't feel very much like a fighting game.

The main problems is that I can't make categories for every single combination (it'd be an absurd number of leaderboards), and each new subcategory multiplies the number of categories exponentially, which makes the leaderboards a mess to look through. But you /can/ use the filters to control which variables show up on the leaderboard without adding more clutter. So I was hoping that by having the ability to submit different timer/round runs that don't obsolete each other on the board, people would run what they want. So far in practice, everyone just runs 1 round 30 seconds.

If I were to separate the runs into three more subcategories (1 round 30 seconds, 2 rounds 99 seconds, misc.), would that be a fair solution?

AquaBlake нравится это
California, USASlothFacts8 years ago

A group of fighting game speedrunners have created a Discord for the genre. I've never seen enough demand for a Guilty Gear speedrunning Discord, so if you'd like to join this, here's the link!

https://discord.gg/xhhfbHV

тема: Guilty Gear
California, USASlothFacts8 years ago

A group of fighting game speedrunners have created a Discord for the genre. I've never seen enough demand for a Guilty Gear speedrunning Discord, so if you'd like to join this, here's the link!

https://discord.gg/xhhfbHV

California, USASlothFacts8 years ago

A group of fighting game speedrunners have created a Discord for the genre. I've never seen enough demand for a Guilty Gear speedrunning Discord, so if you'd like to join this, here's the link!

https://discord.gg/xhhfbHV

Eira нравится это
California, USASlothFacts8 years ago

A group of fighting game speedrunners have created a Discord for the genre. I've never seen enough demand for a Guilty Gear speedrunning Discord, so if you'd like to join this, here's the link!

https://discord.gg/xhhfbHV

AquaBlake нравится это
California, USASlothFacts8 years ago

A group of fighting game speedrunners have created a Discord for the genre. I've never seen enough demand for a Guilty Gear speedrunning Discord, so if you'd like to join this, here's the link!

https://discord.gg/xhhfbHV

тема: Guilty Gear
California, USASlothFacts8 years ago

A group of fighting game speedrunners have created a Discord for the genre. I've never seen enough demand for a Guilty Gear speedrunning Discord, so if you'd like to join this, here's the link!

https://discord.gg/xhhfbHV

California, USASlothFacts8 years ago

Hello! I'm really sorry about how long I went without seeing this. If the site has a way of getting notifications for the forums, I've never found it. Still, I can't apologize enough.

Currently the leaderboards are for All Challenges, and All Individual Character Challenges. If I understand correctly, you're suggesting individual leaderboards for each of the game's 622 challenges? My only concern is that that's a lot of leaderboards for a a lot of (extremely short) challenges that should ultimately take about the same time. The number of frames involved in a combo are relatively static; the time difference involved in All Challenges is mostly down to making as few errors as possible (as well as some menuing).

If I've misunderstood, and you're suggesting challenge leaderboards for each character, you can find those under the Individual Level section.

тема: Guilty Gear
California, USASlothFacts8 years ago

I hadn't considered the fact that Instant Kills have a totally different end screen when setting the timing standards, and it's unfortunately led to a lot of ambiguity and inconsistency. While I think the fairest way to start timing runs in light of this would be to stop the timer at the screen transition after beating Justice and Baiken, the current set of runs didn't mash through the score screen since that was never the standard. Dismissing the score cord animation after the fight is technically the last input, so I've decided to time up to when the score card appears after the fight(s).

If anyone has another opinion on this, I'm more than willing to hear it. But to me, this seems like the most sensible thing.

California, USASlothFacts9 years ago

Thanks for confirming that for me!

California, USASlothFacts9 years ago

Hi! I had a question about the rules for settings in Arcade Mode runs. There's no indication in the listed rules that there's any standard to follow, but most of the runs have it set to the default 99 second timer, and 2/3 rounds for solo matches. There'd be some time to be saved by changing those settings, so I figured if all the best times were doing it, then maybe it was an unlisted rule. But one of the runs actually does have the timer set to 30. So I'm confused, and I'd like to get clarification before considering attempting a run, myself. Thanks to anyone who can shine some light on this for me!

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