Dang, you beat my record. I actually tried to do good at these minigames, but I guess that's not really the strat...
Don't forget about me. I am also a moderator for this game.
Because all the game's categories are single player only, I don't suppose why we shouldn't add a Multiplayer option for those who want to run with our friends or family.
And also because Wii U and 3DS' Nintendo eShop discontinues in March of next year.
Yeah, like the name suggests, Sleep% has you saving 50 dees and taking a nap in your house. Here's a run for your consideration:
There is a variable for controllers on Colosseum in which you can use if you believe you used Co-op mode during the run. I don't recommend Co-op mode, though, as it causes the player's damage output to be reduced to compensate for having a second player.
Congratulations on sub 12! I wonder how long it would take to get a 11:4x?
Blitz run, maybe? Post your final score as a time in Hours, minutes, seconds and miliseconds.
They're mainly doing it for Individual level runs or because the boss is simply too hard for them. Cuphead is very difficult to beat, so I can see that beating a boss on simple being logical.
Sounds kind of stupid, but It may take a while before you actually get to touch other parts of the rainbow.
Good. I've been playing a bit.
I also plan to speedrun this game, but mainly the shorter categories since going for Any% and 100% take quite a while to complete. Heck, I played this game on launch day for THREE HOURS!
Yes. There will be Individual level Leaberboards for this game for all levels, including the Treasure Road levels and Boss battles.
The categories should be split like in Undertale, where the older versions were in one sub-category, and the new versions are in another sub-category.
My thought on that is the "48 tracks" category should be renamed "Main Tracks" whereas a new category named "All tracks" as well as "DLC Tracks" would be added.
How about a category where we have to beat as many CPUs as possible in All-Star smash before being defeated, like "All-Star Smash High Score"? Basically, the amount of CPUS defeated in a single match of All-Star Smash becomes your submitted time in Milliseconds (E.G. If you K.O. 118 CPU fighters before being K.Oed yourself, your score would be submitted as 0:00.118.) We don't have a score based category on the leaderboards, so why not add one?
Based upon my research, times slower than your current PB on the file can actually save time because the game won't save the slower time and give a PB recap screen, saving about half a second. Although in my opinion, having time with and without loads is good because the PC does not have load times, and people wanting to run the game on PC will still have to 100% the game to get the times they need.
I'm surprised that the WR on the English dub has officially passed the 25-minute barrier. I barely got the sub 40 barrier on the English Switch version!
If I had to predict, the TAS timing for SMO 2P any% may well be under 50 minutes.