Heyo, I've been doing skillmap runs for the memes and looked up the board but the timing method for skillmaps in the rules seem vague and inconvenient (like no definition as to what exact moment counts as reaching "the end", which would differ per map). I propose that be changed to the freestyle gunz in game timer in skillmap mode. It has convinient start and end marker that you just have to touch in game and gives timing accurate to up to 1/100th second.
Also it would be nice to make skillmaps discoverable, right now you have to scroll through all the quests to get to skillmaps, then choose from a dropdown. Might be nicer to only have 2 categories, quests and skillmaps and give them both dropdowns like skillmaps do now.
Heya, there's this guide by Chrix from 2018 https://hobbitspeedruns.com/guides/any-percent-nmg-console-chrixiam/introduction It's not completely up to date but it's in depth and shows alternate strats if you need them.
Different platforms for games being hidden away under a dropdown is a big no for me. I worry this will really hurt the visibility of any platform that's not the default. (Edit: might happen only when there's more than 3 platforms? Still a big issue imo)
Yeah we have both a setup and gameplay guide: https://hobbitspeedruns.com/guides/pc-setup-mkarma/guide https://hobbitspeedruns.com/guides/any-percent-nmg-pc-mkarma/guide