I spent a while looking at the code for crate odds and I believe this is what it is:
- If there are no enemies alive, the function returns cash. This is a default or fallback behavior with there are no threats and its hard to break a crate with no enemies
- If the player's health is less than 25% of their maximum health, the function returns health (testing and experience have shown that this isnt always true)
- If the player's health is at least 25% of the maximum (e.health / e.maxHealth >= .25). Then the weighted random selection process picks the index 1 from the array b, which corresponds to the freeze bonus (e).
- this can be between 7.5% and 50% chance of a freeze depending on ammo amounts I believe the best odds are full health and full ammo
I think this can help because it would mean that breaking a the first crate on level 3 with minigun so that shotgun still is full would have a 50/50 chance instead of a small chance of shotgun ammo. idk tho still need to be tested
Can anyone else see the video? It may have been deleted
I am proud of how far I have come. However I am embarrassed by this run and hate rewatching it.
I think sub six in hard it totally possible, because I was doing 100% in this run and then this happened
This is a hard difficulty run, he selected it in the beginning and unless you use witchcraft there is no way you can get $44,000 out of level 15 on easy.
I just got two 6:10's in a row this game hates me
at least if squid comes back i wont be alone anymore
Hey, I see your run, but I am a bit swamped with homework right now (I have an essay I procrastinated to much on), and will try to get to it tomorrow, sorry.
are you sure? timing starts at 0:02 and ends at 6:45?
Also does anyone have ideas for the 1st, 2nd, 3rd and 4th badges?
I know on Awesome Tanks 1, they have a 100% category, along with newgame+ and any%. I have thought about adding a 100% category, wanted to know if anyone would speedrun it. Also would like to ask about change the name from clear file to any%.