Starting from the level select screen allows for it to be easier to see when it starts Some levels have things moving even when the player isn’t, so someone can’t start at a favorable time with start from Level select
Starting from the level select screen allows for it to be easier to see when it starts Some levels have things moving even when the player isn’t, so someone can’t start at a favorable time with start from Level select
Then we will stick with that I will make sure to change the rules
So timing begins from first in game action (character moving or screen changing, not buttons changing), and ends when the screen is fully black after the level?
Sorry for my long absence, but I'm back now!
Many thanks to zalex for getting stuff going again whilst I was gone, I just didn't have the time nor energy to moderate or deal with questions in my situation.
I'm gonna try be here and the discord as much as needed now I'm free~