The following announcement applies to glitchless runs which play the TR1 level Caves. The announcement is in response to the Caves bridge pull-up glitch, demonstrated with visuals by TrexOfTerror in this video.
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The moderation team will move forward with the ruling that the maneuver is a glitch, as described in the linked video.
- In summary, if Lara goes through the rope mesh, a glitch was performed.
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Already-approved runs using this glitch will remain approved but will have a time penalty of 2 seconds applied.
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There will be a temporary "1 Strike" policy for future glitchless run submissions with this glitch.
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If a runner submits a run with the glitch, the run will have a penalty of 2 seconds applied but will still be approved. If the same runner submits another run with the glitch, the run will be rejected.
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This grace period will expire at the end of this year; starting in 2025, all glitchless run submissions containing this glitch will be rejected.
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The following announcement applies to glitchless runs which play the TR1 level Caves. The announcement is in response to the Caves bridge pull-up glitch, demonstrated with visuals by in [this video](