By performing an ESW to DR on a file without Tricky, the Arwing cutscene voids and we can void walk passed the gate. We then can use an OOB FireFly to recover from the void, and save/quit.
This gets us passed the gate, but now we lack Tricky, and normal ESW techniques seem to be failing in this area.
If we can find a way to make this work, up to 9m can be saved (minus setup costs). Also, 3-file run might become viable.
EarthWalker Skip: Cannot be done alone. ESW trigger in HighTop room is too high.
EartherWalker+HighTop Skip: Also has problems. After reviving by gate, we cannot move forward without hitting the save trigger again. This means we cannot die on this file.
If using a 3rd file to die, for some reason DR save location is not stored. Even if you open DR file, and immediately save/quit.
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Other ideas I want to try:
- (Edit: Nope. Tricky not required, duh). Barrel cutscene void in MM Pass. Fuel Cell Recover. Go OOB up the left-hand side, resulting in an MM Pass Key skip.
- (Edit: Nope. Triggers impossible to hit without falling far). Walled City Arwing void. See if we can hit loading triggers for Moon/Sun Stone. Then hit ESW trigger. Then void out in pit.
- Ocean Point link map water block puzzle void (hit switch). Recover from electrocution trigger. Doesn't really skip that much if it works.
As of today, new rules have been added to the leaderboard. The following has changed.
From this point onwards, the following categories will have new rules.
- Stale Reference Manipulation (SRM) will no longer be allowed for this category.
Since SRM is viable and en