Latest version of SPM crashes when loading a savestate
1 month ago
Chile

############################################################################################

ERROR in

action number 1

of Alarm Event for alarm 0

for object obj_tas_tool:

Variable (unknown object).variables(103744, -2147483648) not set before reading it.

at gml_Object_obj_tas_tool_Alarm_0

############################################################################################

gml_Object_obj_tas_tool_Alarm_0 (line -1)

This version has been up for a month now so is this a problem with my setup or has anyone else experienced this bug?

Germany

Same for me. Doesn't load savestates, no autocomplete (whatever it does, I don't know), no pogo noise. Just crashes the game. Only spam pause, give satan's choice and give shotgun work, aswell as showing collision and hitboxes.

Chile

Discovered a workaround after tinkering with the code on UndertaleModTool:

  • Open the data.win on UndertaleModTool (make sure SPM is already installed)

  • Click the + next to "Game Objects" and scroll down until you find an object called "obj_tas_tool"

  • Double click the object, scroll down and click on the three dots next to "gml_Object_obj_tas_tool_Alarm_0 (UndertaleCode)" to open the savestate loading script

  • Once the script opens, scroll down until you see this piece of code and delete it (make sure to not delete anything else):

  • After that, click on "File" on the upper left corner, then save the data.win and the savestate crash should be fixed

Germany

Thank you very much for your help, it works now! But do you know why my In-Game time when using pause spam doesn't count correctly? I thought maybe it's the lag? Because i can't do Floor Five Skip even when using a real timer.

Chile

I'm not sure, it could be the lag, cause personally I've never been able to do floor five skip due to my game lagging when doing pause spam. Floor 5 skip is also just the jankiest strat in the game, which is why a lot of people prefer to run NMG rather than Unrestricted.

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Individual Levels runs are now NMG

Hello folks.

Since No Major Glitches is by far the more popular and enjoyed category for full-game runs, we thought we'd protect IL runners from having to contend with that side of the game if they don't wish to.

This is open to change if the interest is there, but for now, **individual level runs

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