(this is a semi-repost to catch the attention of people who ignored the other thread)
Timer Glitch has put us at a mild impasse. We're running a poll on what to do about it in the discord. The final result may involve a major revamp of how runs are timed, so if you haven't already, join, go to #announcements, and vote. Make your voice heard.
Resolution so far: While RTA won the poll, it has no consistent timing method within the game, so far. We're verifiying runs again, slowly, but in a temporary category for timer glitch while we figure out RTA consistency. Submit your runs in the timer glitched category until further notice.
As of version 3.9.6b, Notoriety devs have added a function within the settings menu to turn off Safe Escape (removing the 3s timer) and enable the Speedrun Timer (which includes milliseconds). This is objectively the best way to measure runs, now, and importantly, isn't affected by Timer Glitch.
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