Mod Note: Added RTA.
Seed:
-7967123083815877316
Token:
Temp Token: {'nonce': '6053cc2275d8a4fc', 'randomness': 'cc9991e88fd248f8828e42ceb5845653bc619b6c1901345f6076f7f01eb0d6df', 'pref': 0, 'struct': 26131979240764, 'randbiome': 36818, 'counter': 1012, 'previous_signature': 'b0da91585216a0715eff18595b17925860958cf30765b7487b7253adc1484a1b966708dc2fe0ac5d6b71441e91f5fc6a0a7a49b3bf073dd359f48b66f548804c8fa775681fb3e45203805bd6cf16a0d5117237ddf16c115bc9726c68e21551fe', 'class': 12, 'filter': '000A000A00000000000A000A00000000000A000A00000000000A000A000000000', 'randraw': 1012, 'iso': '2021-07-01T22:29:45.213542', 'signature': '874c62fa3e186cd6d747c72614a5191ec88cfd48b6412c7f120019710844e1eaf7052daef911775065a59410c9967eb008527b2cc38728158fa3c81796a8c3bb41de56becbb8ff79b55d5e2b1621d86b02f77af20a95a508a01f5b8287791156', 'round': 991582}
After 1k attempts I finally got a sub 10 (and a sub 9 :D )
Not sure if those pauses count to the time, I'll just have to see.
Thanks Specnr for helping me learn faster bastion routes for FSG, and for making the FSG seedbank.
The is a new way to get seeds for FSG. It contains pools of pre-filtered seeds for some of the filter categories on speedrun.com, namely ZSG and Seedbank. Once a seed is taken out of the database, it is moved into a