Update on IGT timing change
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Update on IGT timing change
Опубликовано 4 months ago от

An update concerning IGT retiming

Hello everybody! As you may already know FFPS is adopting In-Game Time (IGT) as the primary timing method on all leaderboards. This of course means that we (The FFPS Mod Team) have taken it upon ourselves to retime runs to IGT that don't use the game's Auto-Splitting Language (ASL) including those already verified which is a lot of runs.

This however is a very large task requiring a lot of work on our part. To give an example, a recently verified run required the removal of 94 seperate loads, each of which needed to be scrutinised frame-by-frame and recorded manually which takes a lot time.

I'll spare any more details for now but effective immediately we will only be retiming the top 10 runs of each category to IGT. If your run does not sit in the top 10 you can request for your run to be retimed to IGT, if you do, please message me or another one of us here on SRC about getting it retimed. This change will only apply for PC runs.

I hope this is understandable. Have a great day and have a great time speedrunning :)

~ Petrichor

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