Yeah! It adds a little more depth, since you need to adjust your plans in a way that minimizes injury, distance walked and hits taken, and maximizes accuracy.
Do you think XP should be a factor that determines who gets a higher placement on the leaderboard when there is a tie on time? Even though there are obvious RNG elements, I think it'd add another layer to compete on and spark some more competition, which would be even more exciting once more players start submitting their runs.
Lastly, I've got a question. I got a WR time on a level while playing co-op with a friend. Would that need a new category, or do I submit that the normal way - just adding his name next to mine as well?
Thank you for the swift reply!
For tiny level it can change a lot, trying different path to make the same time but having less injuries should, in my opinion, be rewarded. It will be really important when more and more runs will be submitted.
I'll add a co-op category ofc, so players can have fun trying to make the best time possible. Thanks for reminding this !
A new update came out on Door Kickers 2, coming with 3 new levels, new weapons, new enemies and many more !
The 3 new maps are :
In Deck of Cards :
- The Joker
In Tiny Troubles 3 :
- Amateur Hour
- Night Bird
Of course, they are already here on the speedrun page in every category available. Th