12 Hour Challenge
6 years ago
Pennsylvania, USA

Hi all. Decided to submit myself to the rigors of Any% (US) for one of my 12 Hour Challenge entries. Blaster Master is a childhood favorite of mine, and I've always enjoyed the game casually. I learned a few of the speed strats for funsies, mainly the deathwarps and the door glitch to clip through the barriers in Areas 4 and 5, but I never actually sat down and put a full run together for reasons I don't actually have (just never did). Area 8 and the final boss are the only real roadblocks I see to my becoming a Real Blaster Master Speedrunner (TM). Any tips or tutorials I should look at for those 2 areas?

Also, what is the preferred emulator for the community? I don't see any information for that here. I don't run any NES games so I don't have one yet - I normally play on 3DSVC but I can't stream that.

Also also, is there a discord link?

Отредактировано пользователем автор 6 years ago
Maryland, USA

Fceux or the Bizhawk thingy is usually your best bet. Also jp version is easier for a 12 hour challenge because of easier crab skip, unlimited continues, and easier area 7 skip. But obviously you can still do US version. Jp version has a different name though just to warn you, choi... something i think. Oh and i made a forum bost sith discord link. Yell at me if it fails. Guide in guide section.

Pennsylvania, USA

1:36 hype. Thanks again for keeping me company, helping out and encouraging in the chat, ShiningDragoon. Again, means a lot to have a runner I look up to a lot being so welcoming and engaging with a scrub like me. :)

Maryland, USA

You were willing to keep going and knew basically how to do most of the basic strats. But really though its a shitty community that doesn't welcome a new runner lol the more the merrier.

Pennsylvania, USA

Well you're stuck with me now Kappa. I'll be grinding my PB down as fast as possible, gonna try to get some offstream practice in tonight as my better half has requisitioned the gaming rig to play Stellaris with one of her communities.

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