I actually started running Monster Mode cause it was most interesting to me. Could we see those categories added please? :D
I might also wanna suggest "any% bad ending" and "any% good ending" as category separations as well, since that's a thing, and people might want that category in the future.
They are being discussed at the moment regarding rules. Coltaho has been working with the devs which is why IGT is functional for the main mode as is but it's still kinda borked for the other modes.
BK mode unfortunately rolls back IGT on death & doesn't stop IGT on final boss like the main mode. I have to double check Monster Mode. Colt is basically seeing if the devs would be willing to fix IGT for these modes like they did with the main mode for us. So definitely in the works, we're just awaiting the response so we know how to proceed.
Regarding Any% Bad/Good Ending I'm assuming you mean if Algus survives or not, opposed to ending A where you just hold left to walk right out of the castle at the start of the game. If so a "Save Algus" category could serve as a nice middle ground between Any% and 100%.
The board was just made last night a couple hours before I crashed so I just wanted to ensure I got some visuals up as well as Any% to at least have something over nothing.
Oh sounds good! Hope they get back to us soon, thanks!
Yea no I gotcha, but I'm not connected to either of you really so I wanted to make sure what was goin' on =w=
Yea np! The discord linked to sr.c is a great place to get up to date information and glitches/routing/brainstorming with the rest of the community. Feel free to join!
No worries! They've been very good with quick responses so far. I made Save Algus right now since it was easy. The Discord is a small community at the moment but we've already got a few folks doing runs not yet submitted. Feel free to join if you like. I know one of the devs is there as well & it's where Colt typically posts any news from his contact with them, etc. https://discord.gg/4mvtgm97mK